What market? You mean the few dozen people who care about Nvidia's "ethics"?
I would like to know if only a dozen. Nice idea for a poll ;D
What market? You mean the few dozen people who care about Nvidia's "ethics"?
That's Engrish?
Anyway, reviewers won't get cards this month, probably not next either. Probably partners will get their first samples next month.
Does this mean they will manage a release on Q4? I sure hope so.
Does this mean they will manage a release on Q4? I sure hope so.
Lol actually I think your labelling of a private conversation between two individuals FUD, qualifies as even greater FUD. You know the definition of FUD isn't "something I don't want to believe"
That's Engrish?
Anyway, reviewers won't get cards this month, probably not next either. Probably partners will get their first samples next month.
Sampsa isn't hinting at anything here, looks more like exposing Nvidia's FUD tactics behind the scenes. As far as I can recall, Sampsa's hints are direct & simple.
Nice comeback
Because Havok was bought by Intel a long, long time ago? And the reason you're not seeing reults of the "Havok FX" project (supported by both ATI & NV) is the fact that Intel closed it down after buying Havok
Fair enough. edit: Just found this: http://techreport.com/discussions.x/16640 cannot be so closed down after all… Why then didn't AMD turn their attention and ressources to bullet-physics also "a long long time ago" but are announcing it only just now, as Nvidia seems to push their physx-stuff in earnest?
One of the first things I did was meet with Havok, introduce them to the amazing engineering team I have here and explain that we could implement some of their code in OpenCL thereby enabling them to achieve acceleration on not just ours, but also Nvidia's GPUs. So we ventured into a quick little project to gauge the technical feasibility as well as if it was a good climate and team dynamics for our organizations to collaborate.
While we learned the answer to both, I can only report on the technical feasibility since we demonstrated Havok Cloth at GDC in March running in OpenCL on our Radeon HD 4890. In terms of productization, we're waiting for our OpenCL tools to complete conformance acceptance (they've been submitted to Khronos) and will likely need to get through some solid beta usage and up to a production state before an OpenCL-based Havok solution would be ready.
Then it's really up to Havok if they want to bring this to market. I'd like to see them do this particularly with their cloth product since game developers can incorporate cloth late in their development cycle and our OpenCL implementation is generally transparent to the Havok API.
It only goes to show AMD doesn't have a well greased fud machine for picking that up.OpenCL
* Supported by CPU/GPU vendors
* Very similar to CUDA
o Many kernels are easy to port
* We are collaborating with AMD
o OpenCL version of constraint solver works (kind of)
* Some drivers are expected to be available by the end of 2009
Didn't David Hoff state that their team is working with Havok as well?, it's not only Bullet.
There isn't much left ... Ageia got Novodex and Meqon, Havok got Ipion, Criterion got Karma and then NVIDIA, Intel and EA swallowed those up (with EA effectively killing Karma). There was lots of consolidation before AMD really was in the market for a physics engine, spending that much money when you don't even have significant market share was not an option ... Bullet was the only big thing left together with Vortex and Vortex doesn't even market to games developers.I wonder why AMD hasn't bought all the rights to a proprietary technology
It's not unethical, it just doesn't engender competition ... which in the end is always going to make things worse for us.I wonder why people think that's somehow unethical for a company.
Fair enough. edit: Just found this: http://techreport.com/discussions.x/16640 cannot be so closed down after all… Why then didn't AMD turn their attention and ressources to bullet-physics also "a long long time ago" but are announcing it only just now, as Nvidia seems to push their physx-stuff in earnest?
Or did they just wait for the right Open Standard(tm) like OpenCL to show up? If so: why wasn't that a factor in their engagement with havok?
I mean, you can wait forever for something to happen or just do something yourself. Personally, I don't feel punished (as AMD puts it) by smoke and papers in Batman: Arkham Asylum (the first title IMHO which makes fairly decently use of physics) even if my HD 5870 arrives in hopefully a few days.