I agree there is value in what you describe, however I disagree when comparing performance between dislike platforms. We are back to trying to compare the NVIDIA FX series forcing 24 bit computation on shaders as somehow comparable to the same era ATI Radeon series pushing a legit 32 bit precision and claiming "performance is equal."
They weren't then, they aren't now. If we are going to compare performance then we need equal computational loads, and I feel the upscaling is relevant because there's literally no way for nearly all of the pack to even achieve 60fps peak let alone average. The only way to do this is to keep it all the same, and not try to hide under software differences that muddy the outcome.
Everyone who is buying a 5090 already knows about DLSS, even if they don't yet know how good DLSS4 TNN is. I see lots of benefit in doing some very in-depth and lengthy DLSS comparisons and benchmarks to illustrate these points. But i don't see why it makes sense to change upscalers when comparing cards, even though I do see and understand why an upscaler absolutely makes sense in seriously performance limited scenarios.
They weren't then, they aren't now. If we are going to compare performance then we need equal computational loads, and I feel the upscaling is relevant because there's literally no way for nearly all of the pack to even achieve 60fps peak let alone average. The only way to do this is to keep it all the same, and not try to hide under software differences that muddy the outcome.
Everyone who is buying a 5090 already knows about DLSS, even if they don't yet know how good DLSS4 TNN is. I see lots of benefit in doing some very in-depth and lengthy DLSS comparisons and benchmarks to illustrate these points. But i don't see why it makes sense to change upscalers when comparing cards, even though I do see and understand why an upscaler absolutely makes sense in seriously performance limited scenarios.