Looking at some benchmarks from the latest releases it is interessing that more advanced engines cant scale anymore on pure compute and bandwith powerhouses.
UE5 and AC: Shadows are a great example of how advancing forward do not come with more efficiency. Older games or games with lower quality run much better on Blackwell like Atomfall:
Powered by the latest version of the Asura Engine, it's time now to benchmark Atomfall and examine its performance on PC.
www.dsogaming.com
The 5090 is more than twice as fast as the 9070XT. The same is true for UE5 game South of Midnight which doesnt use Lumen and Nanite:
https://www.dsogaming.com/pc-perfor...-midnight-benchmarks-pc-performance-analysis/
But when you look at The Talos Principle Reawakened with Lumen and RT-Lumen the performance on Blackwell is abnormal:
https://www.pcgameshardware.de/The-...ened-Test-Release-Preis-Benchmarks-1470097/2/
Power consumption is under 350W on my 5090 OC. For example i get over 500W in Guardians of the Galaxy with Raytracing in 1440p. There is really something broken in UE5 and other engines.