Nvidia Blackwell Architecture Speculation

  • Thread starter Deleted member 2197
  • Start date
alking DLSS TNN Performance now.
The difference in motion is indeed dramatic. Below are a few comparisons taken in CP2077 during fast forward motion (hence the minor mistmatch). One screenshot in each pair is a native resolution with TAA, while the other is DLSS Performance (with the default sharpening level for DLSS). Display resolution is 1440p, meaning the rendering resolution with DLSS is 1280x720. I intentionally did not label the screenshots so that anyone interested can try to identify DLSS on their own.
1. 2. 3. 4.
 
DLSS and Native TAA can be swapped in position for each pair.
Really easy to spot DLSS, even without zooming. Just swipe couple times to find something that is 'different' and the nicer/sharper one is DLSS. Trees in mid distance. Or the trucks LED array lights. Last one just everything at a distance is clearer with DLSS.

BUT another way to find DLSS... zoom a bit and look for odd stippling/checkering. Its like everywhere with DLSS, eg:
Weird how common it is while image is also clearly better.
 
this video is one of the best examples of native vs DLSS 4, and it looks much better overall in DLSS 4, I didn't expect those differences tbh.

Especially the HUGE difference in antialiasing when he compares Stalker, which is a jaggies fest in native-.

The guy does a good job comparing both in real time without actually splitting the screen but superposing.

 
Back
Top