http://www20.tomshardware.com/graphic/20040414/geforce_6800-46.htmll
In these shots you can clearly see that Nvidia uses 'driver optimizations' and 'rough pixels'.
a) BUG ????
b) "Optimizations" ? <- if yes, why ? I thought nv40 is fast enough ?
Do you think there will be a performance hit once Nvidia decides to remove the 'driver/shader optimizations' ? If yes, how big ?
When will Nvidia remove this 'optimizations' ?
Comparing the *performance* of two cards whereas ONE card renders/calculates *every* pixel RIGHT and the other card skips every 16th/32th pixel in certain shader operations is just ridiculous and worthless.....
Also..does anyone have information whether this behavior is only apparent in FarCry or also elsewhere ? (Depending on the used shaders etc...)
[/url]
Edit: Typo in link corrected
In these shots you can clearly see that Nvidia uses 'driver optimizations' and 'rough pixels'.
a) BUG ????
b) "Optimizations" ? <- if yes, why ? I thought nv40 is fast enough ?
Do you think there will be a performance hit once Nvidia decides to remove the 'driver/shader optimizations' ? If yes, how big ?
When will Nvidia remove this 'optimizations' ?
Comparing the *performance* of two cards whereas ONE card renders/calculates *every* pixel RIGHT and the other card skips every 16th/32th pixel in certain shader operations is just ridiculous and worthless.....
Also..does anyone have information whether this behavior is only apparent in FarCry or also elsewhere ? (Depending on the used shaders etc...)
[/url]
Edit: Typo in link corrected