NPD July 2010

RobertR1

Pro
Legend
PlayStation 3 214.5K
PSP 84.0K
Xbox 360 443.5K
Wii 253.9K
Nintendo DS 398.4K


NCAA FOOTBALL 11 360 ELECTRONIC ARTS Jul-10 368.0K
NCAA FOOTBALL 11 PS3 ELECTRONIC ARTS Jul-10 298.8K
CRACKDOWN 2 360 MICROSOFT Jul-10 208.8K
SUPER MARIO GALAXY 2 WII NINTENDO May-10 193.0K
LEGO HARRY POTTER: YEARS 1-4 NDS WARNER BROS. INTERACTIVE Jun-10 141.7K
RED DEAD REDEMPTION 360 TAKE 2 INTERACTIVE May-10
LEGO HARRY POTTER: YEARS 1-4 WII WARNER BROS. INTERACTIVE Jun-10
DRAGON QUEST IX: SENTINELS OF THE STARRY SKIES NDS NINTENDO Jul-10
NEW SUPER MARIO BROS. WII WII NINTENDO Nov-09
CALL OF DUTY: MODERN WARFARE 2* 360 ACTIVISION BLIZZARD Nov-09
 
good 360 slim numbers? :p I wonder how MS feels about Crackdown 2 though.

btw, why have NPD not released the 6-10 sales numbers for the last couple months :?:
 
good 360 slim numbers? :p I wonder how MS feels about Crackdown 2 though.

btw, why have NPD not released the 6-10 sales numbers for the last couple months :?:

They can't feel too bad about Crackdown 2. No marketing, that I noticed and 1 year of development time. It needed another solid year of development if int 1.5

In this day of companies providing more and more info, NPD is going the other way. It's their decision to cut back.
 
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All hardware up year on year
xbox360 118.58%
ps3 76.11%
wii 0.55%

Not very good software numbers, It would of been a good month to release a hyped title

EDIT - Also this is the first time ever(*) a console (here the xbox360) has averaged more than the wii for the last 3 months, is it the end of the reign? :)

(*)excluding the initial supply constrained phase
 
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They can't feel too bad about Crackdown 2. No marketing, that I noticed and 1 year of development time. It needed another solid year of development if int 1.5

Sure, <1 year of development, couldn't cost much (especially with the recycled city). But looking towards the future, I'm really asking if MS would be open to a bigger budget for another sequel.


(And wtf @ MW2)
 
Sure, <1 year of development, couldn't cost much (especially with the recycled city). But looking towards the future, I'm really asking if MS would be open to a bigger budget for another sequel.


(And wtf @ MW2)

That's a good question. I'd think they'd green light just for portfolio purposes. They don't have a lot of IP's/exclusives and gamers have short memories. Give gamers some oohh's and aaahhh's and you can win them back over rather quickly.

MW2 is likely the new crowd picking up a very popular game. Also, MW2 360 version has been hanging around for a while now and it's likely looking better on the charts due to very low software numbers over all.

Also, Starcraft2 sold over 720,000 copies :)
 
I don't get why Sony tries so hard with the PSP. Doesn't seem like its worth the effort.

It's not but they don't have a plan B either. DS has marketshare and mindshare. They could release a PSP2, which going by Sony's history will be a more powerful PSP and it'd sell to the hardcore Sony fans out the gate and then fizzle out again.

There's no set audience for the PSP that would warrant the r&d costs of a replacment. Instead, they're doing the right thing by going after the phone market.
 
I don't consider Crackdown to be some AAA franchise. The first one sold well because it had that Halo beta attach to it or something like that.

The sequel selling poorly isn't surprising to me.
 
Nice X360 hardware numbers for a month with not much interesting being released. Next month is Halo: Reach? That should be a big month and basically the kickoff of the Holiday season for MS. It'll be interesting to see if MS has shortages or if they've stocked up on sufficient supply for the season.

And at least PS3 was still up YoY. Slim came out in Sept. last year? That will make for an interesting comparison.

Does Sony have anything big for Sept.?

[edit] Whoops, my timeframe is off, Sept. NPD will be the one after next. :p

Regards,
SB
 
I don't consider Crackdown to be some AAA franchise. The first one sold well because it had that Halo beta attach to it or something like that.

The sequel selling poorly isn't surprising to me.

I'd attribute it more to being what looked to be a uninspired rehash, with poor graphics.
 
I wonder how long this boost is going to last? Next NPD is going to include the Arcade revision sales from the 2nd of the month so maybe even bigger on a per week basis.
 
I wonder how long this boost is going to last? Next NPD is going to include the Arcade revision sales from the 2nd of the month so maybe even bigger on a per week basis.

I would guess until the end of the year. August - new SKU, September - Halo Reach, October - traditionally solid month, November - Kinect, December - Christmas. Not sure how it'll perform against competition, but my bet is the second half of this year will be 360's best second half yet.
 
I don't get why Sony tries so hard with the PSP. Doesn't seem like its worth the effort.
Every goddamn month.

The PSP is doing fine everywhere except the US. In Japan it's in a comfortable 2nd place (YTD 10% behind the DS, 37% ahead of the Wii, which is 3rd). Actually, it sold twice as many units in Japan in 2010 so far as it did in the US. And it consistently sells more software than the Wii.
If you follow EU charts, there too you'll find that PSP games have a much easier time charting than in the US.

Sony will not abandon a platform that's rolling in good business. The US is not the only place of relevance in the world.

The US simply hates portable gaming. It's all blue ocean, tie-in shovelware for kids and piracy, PSP and DS alike. Dragon Quest IX opening at maybe 150k should tell you as much.



Anyway,
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(version with launches aligned)

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Where in Europe is it selling well? I generally keep an eye on the EU charts on gaf and I don't recall PSP games tearing up the charts. Infact, I see DS games on there much more than US even.

Japan is the only place I'd say the PSP does well compared to the competition. Whether Sony is happy with that, I don't know.

If the rumors about the phone are true, then it's clear they're looking for a new direction than going for a traditional gaming only PSP2.
 
Every goddamn month.

The PSP is doing fine everywhere except the US. In Japan it's in a comfortable 2nd place (YTD 10% behind the DS, 37% ahead of the Wii, which is 3rd). Actually, it sold twice as many units in Japan in 2010 so far as it did in the US. And it consistently sells more software than the Wii.
If you follow EU charts, there too you'll find that PSP games have a much easier time charting than in the US.

Sony will not abandon a platform that's rolling in good business. The US is not the only place of relevance in the world.

The US simply hates portable gaming. It's all blue ocean, tie-in shovelware for kids and piracy, PSP and DS alike. Dragon Quest IX opening at maybe 150k should tell you as much.

...]

I'm not sure why you're so emotional about the PSP, but it sold 80K vs 400K (DS). You can't tell me the US portable market is small when the DS sells so many units each month. PSP is simply under performing on its own.
 
PSP is fine. It's still in active use. In my recent trip to Asia, it's the only console I saw people playing in public transport. That and cellphone gaming + meddling. It's Sony's approach to PSP that's in question.

Casual gaming has popularized gaming on mobile platforms. It puts a new level of accessibility and ease to gaming. Sony has to catch up in this area even though they have SOE.
 
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