I've taken a very basic opengl course in my University two or three months ago and since then there is something that I can't understand so I thought I'd better ask here with all the amazing people
How do you guys have so much lights?? In my course they told us opengl only supports 8 lights but I was looking to the Humus demo (the latest one I think) and I was thinking how I would do some things but then I started to fire and there were lights everywhere.
I suppose that this is because you use pixel/vertex shaders (we didn't touch the shaders :'( ) to calculate the lightning isn't it? If so, how many lights you'd thing could be possible??
Thank you!
How do you guys have so much lights?? In my course they told us opengl only supports 8 lights but I was looking to the Humus demo (the latest one I think) and I was thinking how I would do some things but then I started to fire and there were lights everywhere.
I suppose that this is because you use pixel/vertex shaders (we didn't touch the shaders :'( ) to calculate the lightning isn't it? If so, how many lights you'd thing could be possible??
Thank you!