No plans to make Radeon 9700 on 0.13 micron....

McElvis said:
Also looks like there will be a DX9.1.
Radeon 9500 to have 4 pipes and only 128 bit bus.
Duel 9700 possible, being looked at, but no schedule.

link : http://www.vr-zone.com/#2575
That may just be PR speak. Of course they won't make a 9700 on .13 micron, but I don't doubt they'll do a die shrink and rename/renumber the new part.
 
In the article linked it states that the R350 will be on 0.13 microns with DX9.1 functionality, but won't be out until the first half of 2003.

So I won't expect it until long after NV30 is released.
 
Radeon 9500 to have 4 pipes and only 128 bit bus.

If true, that is exactly what I thought it would be. With AA / Aniso enabled, it should still beat a Ti 4600 (assuming at least the same clock speed as the 9700), plus have the added benefit of DX9 support.

If sold at about the $200 price point, would be a solid offering.
 
Joe DeFuria said:
Radeon 9500 to have 4 pipes and only 128 bit bus.

If true, that is exactly what I thought it would be. With AA / Aniso enabled, it should still beat a Ti 4600 (assuming at least the same clock speed as the 9700), plus have the added benefit of DX9 support.

If sold at about the $200 price point, would be a solid offering.

Im only confused about one thing because of my lack of understanding of the situation. In order to maintain full dx9 complaince with 4 pipes, will they have to add a second texture unit or double the ammount of loops each pipe can perform?
 
mabye

mabye its based on the .13 micron verson of the r300 and it will be a 4x2 while its older sibling will be a 8x2 a few months later ?
 
If the Radeon 9500 is indeed 4 pipelines then ATI will need to add 2 TMU's wont they?

And adding another TMU is not like just bunging the thing on. Either ATI have been designing the Radeon 9500 in conjunction with the 9700 or the Radeon 9500 is 4x1. OR I am missing something crucial altogether. :)
 
Mulciber said:
Joe DeFuria said:
Radeon 9500 to have 4 pipes and only 128 bit bus.

If true, that is exactly what I thought it would be. With AA / Aniso enabled, it should still beat a Ti 4600 (assuming at least the same clock speed as the 9700), plus have the added benefit of DX9 support.

If sold at about the $200 price point, would be a solid offering.

Im only confused about one thing because of my lack of understanding of the situation. In order to maintain full dx9 complaince with 4 pipes, will they have to add a second texture unit or double the ammount of loops each pipe can perform?

Who says the mainstream part has to offer full DX 9 compliance in hardware? In which instance will the inability to apply 16 textures in one pass on the hardware level be insurmountable by driver handling of the 128 bit intermediate value holding that has been mentioned? AFAICS it will only affect performance...is there some technical nuance I'm missing? Or perhaps I misunderstand the DX 9 specs?

In any case, as long as it can still outperform the competition (The Ti4600), it seems like it will be a desirable part from both the viewpoint of the consumer and ATi.

EDIT: reading OpenGL guy's response in another thread...and considering the 9000 Pro...is it perhaps a textures per clock spec that is being confused (including by me) with a textures per pass spec?
 
Please - detach the number of textures required per pass from the number of texture units in hardware, these days they are not related. You will not need to increase the number of texture pipes to achieve compliancy, hell, if you really wanted it could be done with one pipe with one TMU (it'd just take 16 cycles at least to do it!).
 
Some cool cards coming :D
ati07.jpg
 
Brimstone said:
What level of AA and Anistropic filtering would be made available on a 9700 MaXX board?

The quote stated that the 2-chip card would be capable of four displays.

This, therefore, doesn't seem like a solution that would be designed to accelerate the rendering on one single monitor, but designed for multi-display visualization, similar to one of the Quadros that nVidia currently offers.
 
I'm pretty sure a dual-R300 product would have to be targeted at the workstation market. Especially if it needs double the memory (i.e. 256MB), can you imagine what that kind of product would cost? Once you start getting above $500 or so, I think even the most hardcore graphics enthusiasts would find that a bit hard to swallow. Not to mention the performance, which could probably be described as "excessive" for a single display system.
 
Back
Top