DavidGraham
Veteran
Consoles don't support Raster Order View or Conservative Rasterization (All of GCN don't). On the other hand, Maxwell2/Pascal support them, but they have one lower tier for a subset of Tiled Resources (Resource Binding), and an upper tear for another subset of it. but never the less still end up supporting it. Intel's Skylake supports all features with the the latest Tiers.Isn't that true basically for all hardware? One or the other feature is not supported and of the supported ones, one or more are at tiers below the maximum.
So consoles end up having the least DX12 features.