Knowing what Switch will get Skyrim is it possible what it also can run Fallout 4? Because Fallout 4 graphically isn't so much better than Skyrim, IMO. What do you think?
Would Switch storage speed be adequate for GTA5 The PS360 versions dual streamed from the 8GB installation + optical drive. Presumably, there's a heavy CPU component to decompression on top of the rest of the engine operations, although there ought to be a lot more RAM to serve as a streaming buffer, so it might be a different issue.
That's true. This game makes a lot of sense for Switch. I've heard from a lot of people what if GTA 5 would be on Switch they will buy Switch for GTA 5 and GTA 5 again to play it on go.Nintendo should cut a deal with Rockstar to get GTA V on the Switch.
Not a big deal but why are people still quoting Xbox One as having 1.2Tflops? That was before they did the upclock before it was even release almost 4 years ago..Xbox One is 1.3Tflops and Xbox One S is 1.4Tflops...What do you guys think about Doom port to Switch? It runs 1080p 60fps on PS4/XOne. XOne is 1,2 Tflops. Switch is 400 Gflops, so if Switch version will be 30fps its already will require 600 Gflops. So if assets will be reduced for 50% hat will be 400 Gflops, and visuals in game still will be good. Textures also need to be ower resolution to fit in 4 GB. For handheld mode game will run 720p.
Testing waters with ports is such a bad idea.
Let me rephrase a little differently to better express what I said earlier, porting old games is such a bad idea, it will not match current gameplay/gfx expectations and people interested in it probably played it or watched it somewhere....
Here is an excellent series of Tweets from Sebi that details what it takes to port ClayBook from typical consoles:
Fully Unrolled Tweet Thread: https://threadreaderapp.com/thread/1076765876148490240.html?refreshed=1545591852