Bah... I can't watch YouTube from China. Does it show regular grunt fight or a mini boss fight ? Grunt fight is where Heavenly Sword needed a boost.
what the...no YouTube?
what's up in China, I hope for you that you are just visiting?
(Was in Beijing for one week...was enough if you ask me!)
Regarding the vid: it was grunt fighting! But it was a cool mix of martial art stuff (can't tell if the neat slow mo attacks are really in the game), and shooting (it seems that he can shoot blasts with his combat staff)!
he can also mount machine guns, giving indeed a somewhat Gears feeling!
The few glimpses I could see showed that combat could be interesting in the sense that it is not button mashing but rather kind of strategic with blocking...but I have to try it first to give final judgment of course!
The combat engine is shown at 1:05. That does not look good to me. Certainly no where near Bayonetta levels or lower tiers like NG and GoW stuff.
The difficulty may stem from the level and enemy design, other than the mechanics. I played the demo, I can see how some enemies will demand select technique/combo and good timing (e.g. witch time) to fight properly.
I hear the fighting in Nier is rather innovative too.
The Chiropractors in US (including those in Stanford Medical) didn't make much progress.
It's the first time we travel together to China. I kinda miss the KTV girls when I travel with business partners... XD.
I love NG but for me bayonetta's combat is better.
Out of the action games I have played this gen, I'd rate them as following for combat: bayonetta>ng>xmen: wolverine>gow>heavenly sword
No, NG is insane, 60fps blisteringly fast, it's by far the fastest action game I've played.
Bayonetta is nowhere near as hard as NG, Team Ninja are experienced fighting game developers and their depth in their DOA titles carries over to NG.
No, NG is insane, 60fps, blisteringly fast, it's by far the fastest action game I've played.
Bayonetta is nowhere near as hard as NG, Team Ninja are experienced fighting game developers and the depth in their DOA titles carries over to NG.
Same boat here. The basic combat system is good, but the content in the game and the camera makes it a stinker. The first level in the village is cool, but it already starts falling apart on the zeppelin with the magic infinite respawns and the archers at the hang rope. Anything past the point where they introduce explosive arrows in the second part of the city is plain not worth playing anymore IMO.it may be true...but in my case: I played NG and NG Sigma...the only thing that makes NG series difficult and complex...is the camera, and nothing else IMO!
Untrue...I am one of those people who spent countless hours playing each & every iteration of Ninja Gaiden (on every difficulty setting) and honestly the camera issue is a very very minor nuisance...all it takes is one button to reset the camera behind you...it isn't even half as big of a problem as its advocated.it may be true...but in my case: I played NG and NG Sigma...the only thing that makes NG series difficult and complex...is the camera, and nothing else IMO!
They will only respawn when you get back to an area & not all area will have respawning enemies.The first level in the village is cool, but it already starts falling apart on the zeppelin with the magic infinite respawns and the archers at the hang rope.
Untrue...I am one of those people who spent countless hours playing each & every iteration of Ninja Gaiden (on every difficulty setting) and honestly the camera issue is a very very minor nuisance...all it takes is one button to reset the camera behind you...it isn't even half as big of a problem as its advocated.
The difficulty comes from the enemies who actively block & attack at each chance they get, its brutal like Demon's Souls where one wrong move means losing a major chunk of health. Sometimes its hard due to the cheapness like projectile spam in NG2, but that game is still nowhere near as hard as NG Black & that game didn't had cheap projectile spamming like NG2. The only game which I ever found to be even nearly as challenging as NG Black was DMC3 & even that game had many enemies which were slow & let you hit them.
I will always rate it like this DMC=NG > Bayonetta > GOW >>>Heavenly Sword
P.S.[Nothing like clearing a horde of enemies with Lunar's 360 or Scythe's ultimate technique ]
They will only respawn when you get back to an area & not all area will have respawning enemies.
Also you are required to shoot the archers before you cross using the hang rope, there's just two of them & you already have the bow by then...I'm surprised that you mentioned such thing as a game flaw & not your own. Majority of the game is spent killing fiends who don't use incendiary shuriken, rocket launchers or any explosives.