Quadbitnomial
Newcomer
As far as I can remember, Sony has never stated that you needed 7GB/s to match the performance of PS5 SSD. What they have publicly communicated is that you need something slightly faster so their IO subsystem can compensate for the fewer priority levels for IO requests arbitration.That's yet to be seen but R&C is clearly pushing the IO capacilities hard. If they're seeing no difference then I think it's safe to say you don't need a 7GB/s SDD to simply match PS5 performance in the vast majority of cases.
All PS5s come with an SSD built in, why would they need to take into account slower SSDs? Multiplatform devs target a wide range of storage anyway so we are left with just exclusives that may push the SSD. Games should scale how they load and stream data based on how fast your storage can manage anyway.So devs can't fully utilize the PS5 SSD speed without taking into account slower drives?
Last edited: