"Nintendo's Revolution is being built with a variety of gamers' needs in mind, such as quick start-up time, high power, and ease of use for development and play. It's also compact and sleek, and has beautiful graphics in which to enjoy innovative games," Kaplan says. "Nintendo doesn't plan for the system to be HD compatible as with that comes a higher price for both the consumer and also the developer creating the game. Will it make the game better to play? With the technology being built into the Revolution, we believe the games will look brilliant and play brilliantly. This can all be done without HD."
Nintendo, however, feels that it is appealing to the wider audience by not making Revolution high-definition compatible. The company suggests that while games will look better in HD, they will still look great in standard definition and that the cost, both for developers and consumers, is not worth the benefits. Nintendo's next-generation console is certain to be cheaper than the others, which may immediately make it an attractive option to buyers without a lot of cash to spend or for those who have not yet purchased a high-definition television.
"Companies focused on outdoing each other for technology's sake are using the power of public relations to confuse the media into thinking high-definition is a live-or-die part of the games of the future," says Kaplan. "It is a technological fact that games will still look incredibly beautiful and play incredibly well without the high cost of making them HD compatible. HD may be one of the technologies of the future. Is it the gaming industry's only future? We don't think so."