Didn’t both consoles come with some version of True audio which accelerated audio workloads and alleviated 10-15% of cpu usage?
I remember AMD ditched dedicated silicon and moved audio acceleration to the gpu and released true audio next as a gpgpu solution that offered accelerated ray casting for audio.
So what? AMD offers some new version of true audio as audio chip again?
I remember AMD ditched dedicated silicon and moved audio acceleration to the gpu and released true audio next as a gpgpu solution that offered accelerated ray casting for audio.
So what? AMD offers some new version of true audio as audio chip again?