DF: "We understand that this is a 1GB virtual address space, split into two areas - 512MB of on-chip RAM is used (the physical area) and another 512MB is "paged", perhaps like a Windows swap file. But to be clear, of the 8GB of GDDR5 on PS4, our contention is that 5GB of it is available to developers.
The good news is that the amount is static and not dictated by OS functions as we stated in our original post, making it a lot easier for developers to work with."
I probably should have posted the whole thing.
Sorry.
The good news is that the amount is static and not dictated by OS functions as we stated in our original post, making it a lot easier for developers to work with."
I probably should have posted the whole thing.
Sorry.