It would be a failure on their part if it's not in stores in good volumes by Black Friday and Cyber Monday.
There should be no exotic components to present a challenge to yields and manufacturing, as was the case with the PS3.
Well, maybe the DDR5 but the APU should be pretty pedestrian by now?
Good video interview with Yoshida about a variety of topics. He clarifies some of the paywalled features beyond online multiplayer for PS4. A few highlights:
He didn't mention the share functionality, and the interviewer didn't follow up on the particular topic.
- He did not see "near final" hardware until after the February PS Meeting.
- Seemed really impressed at how small it was. Felt it looked like a "2nd gen" PS4 in terms of size even though its the first iteration.
- PS+ Multiplayer Paywall in place to cover additional infrastructure investment.
- Some current PS+ features on PS3/V will be available to all PS4 users with a PSN account.
- Automatic trophy sync will be available to all PSN PS4 users (damn well better be, current system is horrible even with Plus ).
- Cloud saves remain behind PS+.
- Automatica downloads and installs behind PS+.
Just to be clear, I'm more curious than anything if they're going to paywall any or all of the Share functionality from a feature exposure perspective. As has been previously mentioned, it would be smart to make as much of that available to as many people as possible. As a current Plus subscriber, I'll have it either way (and I'm quite looking forward to it).
Catch-up TV and online movie services will continue to be free to all PS4 users
A PlayStation Plus account will also be required to access PS4's online multiplayer functionality
The social features of PS4 and PS4 games sit out of the subscription service... things like auto-updates on PS4 sit outside of PlayStation Plus, so we're trying to be as balanced and as fair as we possibly can.
things like auto-updates on PS4 sit outside of PlayStation Plus, so we're trying to be as balanced and as fair as we possibly can.
Games updates are automatic whether you are silver or gold on the X360, I don't get why it should be any different on the PS4/Xbox One.I thought Sony would want PS4 system updates outside the paywall, at the very least.
Making sure client devices on their service are up to date is beneficial, even if it's free of charge.
Games updates are automatic whether you are silver or gold on the X360, I don't get why it should be any different on the PS4/Xbox One.
News:
Another poll hints at the PS4 being four times more popular than the Xone.
http://www.computerandvideogames.com/414854/cvg-poll-ps4-four-times-more-popular-than-xbox-one/
I imagine some of the features currently only available for PSN+ users will include automatic system updates.Now this is a complete contradiction with previous statements made by Yoshida in the interview I quoted above.
That's not what I've heard. Have you a suitably explanatory linky?May be due to difference in business model. On XBL, MS charges the developers for software updates. That's why few companies can do it (e.g., The indies complained about the $10K update fee).
On PSN, the game updates are "free" to the devs. They can do as many updates as they want.
When I asked Hall whether console manufacturers Sony and Microsoft had approached him about putting DayZ on an upcoming console he replied, "Yeah, we talked to both of them. But, as I'm sure you're aware, Sony lets you self-publish and they don't make you pay for updates. Microsoft requires you to have a publisher. They have no digital distribution strategy and they require you to pay $10,000, or whatever it is, for updates."
Sounds reasonable to me because paying for games' updates is outrageous. Are we to take the blame for developers mistakes or little additions to a game?Guys, you do know that automatic download and install isn't the same as automatic updates... I don't know if my interpretation is correct or not, but for me, all updates (game and system) are outside the paywall. Automatic download and install is probably where you can buy games from your phone and the PS4 can automatically download and install it. If you're not on PS+, you probably still can buy from other platform, but you must start the download manually from the PS4 itself.
Of course only system update that's outside the paywall is also logical, but I think Sony also needs to push game updates because I think it's a necessity instead of a convenience feature like automatic game download.
Edit: I just realized that automatic download and install could be read as automatic patch/update download and install. I still think that my interpretation is the correct one
I have a question for those who are more into the development process of consumer electronics. Should the final version of the (ps4) firmware be ready at the time of mass production start? Or there is some magic way of updating millions of consoles being produced for launch?
I'm pretty sure I had a day1 update when I eventually bought my ps3 slim. I'm sure the same will hold if you buy a ps4 that has been sitting on a shelf for a little while