I'm simply saying if what they're showing is the extent, then I will be sadly disappointed. Being intuitive only gets you in faster, but in the long run it's going deeper that counts. Will there be a way to instant-180? Will there be variable turning speed? Can you switch between edge-turning and conventional FPS control (crosshairs centered, moving the field of vision) on the fly? From a menu?
Comments made about it being "too sensitive" strike me as extremely strange (not to mention pointless), because you can adjust the sensitivity. (There would, of course, be the necessity for a "recentering" command if you change your hand position overly, but that's about it.) What makes something like that more "intuitive" than, oh... the way every FPS so far has been done since Day 1? Maybe for getting a handful of new people in, but what about the 3 billion who already know what's what?
I am pretty sure sooner or later somebody is going to try to use the freelook+recentering in a FPS on Wii. -So far we don't know how CoD3 is going to be controlled, chances are they might use it-. It's really only a matter of time I think.
As for sensitivity in connection with it: Who says you have to use linear sensitivity? For Wii you could use lower sensitivity as long as the Wiimote is pointing to the center of the screen to allow for a more precise / steady aim and high sensitivity to increase turning speeds.
The recentering could, however, be a problem:
+ = crosshair; o= position of the Wiimote pointer
Code:
|--------------------------------------------------------|
| |
| |
| +o ´ |
| |
| |
| |
| |
|--------------------------------------------------------|
recentering occurs
Code:
|--------------------------------------------------------|
| |
| |
| o |
| + |
| |
| |
| |
|--------------------------------------------------------|
movement
Code:
|--------------------------------------------------------|
| |
| | o
| + |
| |
| |
| |
| |
|--------------------------------------------------------|
In a PC game you'd pick up the mouse center it on your mousepad. Here you'd have to aim at the middle of the screen and recenter which more of a hassle. Moreover during screen 2 you'd lose the light-gun ability (i.e. shoot where you point), reducing it effectively to steering mechanism (i.e. shoot where your cross hair points to).
Additionally, in the last screen the Wiipointer would be off-screen, which can cause problems as well.