Don't call it that. This game isn't copying anybody or anything. They (silicon knights) go to making this game by thinking of words for their dreams, not dreams for their words.
Don't call it that. This game isn't copying anybody or anything. They (silicon knights) go to making this game by thinking of words for their dreams, not dreams for their words.
The concept for this game is amazingly awesome. One of the best concepts ever for a videogame. The idea that you feel you are "too human" is awesome, as is the fact that you evolve into less man, more mechanized "god" over time in the game. If the public realizes how great a concept this is (up there with the likes of God of War), it will definitely push a lot of X360s.
Denis describes the conflict between the gods and his "too human" nature:
Denis Dyack: Baldur is a cybernetic god, one of the elite Aesir. Unlike many of the other gods, Baldur is very special among the gods as he is not as upgraded cybernetically as much as the other gods. He is very popular among the regular humans as he stands above the others based on his purely human traits. Some of the other gods believe he is "Too Human" and will need to be augmented in order to properly fight the growing menace of the machine giants. As one of the Aesir, Baldur is charged with the protection of the human race.