New test drive shots (not 56k friendly)

yea tony hawks looks bad , but if u read egm the developers said it was a strait port and they didn't do any graphical updates
 
satriales said:
I can only go by what I have seen and IMO the UT2007 looked better than the GOW footage.

Both games look great but I prefer the realistic look of UT2007 over the shiny look of GOW.

Don't backtrack now dude!!

You said that UT2007 and FN were, "far more impressive than any 360 games I've seen so far".

You have a right to an opinion, but the fact is that UT2007 and GOW use the same engine and both are equally impressive. I think people are having a hard time differentiating art direction from technical excellence. I hate a lot of art styles but can appreciate how impressive the game is.

And since people have tuned this into a PS3 vs. Xbox 360 thread, tell me, did we see any ingame PS3 footage that was "far better" than the below?

http://www.linkmania.ro/filerush/download.php?w=gearsofwar.wmv&t=1117687819

Nope, not yet. Like I said above, this is not to say PS3 games wont look better in the end. They may very well. But so far the top games, real games that were demoed in realtime on alpha kits or whatever, are on a totally level playing field.

jvd said:
Remember unreal 2007 wasn't playable and was running on a sli rig with cell , gow was on a dual g5 with a x800 in it .

GOW was confirmed to be running on 6800U SLI rig actually. This was recently confirmed.
 
jvd said:
yea tony hawks looks bad , but if u read egm the developers said it was a strait port and they didn't do any graphical updates

I also heard that the game was online oriented and that hundreds of players could be in the same city at a time. Basically the entire city was loaded into RAM.

Ambitious huge world games wont look as good as a 2 person fighting game. Tony Hawk did not look impressive (never liked the series either... but very popular and good gameplay), but it seems to be going the FEATURES route over the GRAPHICS route. I can live with that. Next gen is not all about pretty graphics, but also about better gameplay. Now it is best if we can have both, but if we have to choose I will take 720p, 4xAA, with better gameplay than the same gameplay and better visuals at 720p.

But hey, I play games, I don't watch them :D
 
GOW was confirmed to be running on 6800U SLI rig actually. This was recently confirmed.

got a link ? i haven't read that , last i heard they mixed up unreal 2k7 and gow
 
Acert93 said:
satriales said:
I can only go by what I have seen and IMO the UT2007 looked better than the GOW footage.

Both games look great but I prefer the realistic look of UT2007 over the shiny look of GOW.

Don't backtrack now dude!!

You said that UT2007 and FN were, "far more impressive than any 360 games I've seen so far".

You have a right to an opinion, but the fact is that UT2007 and GOW use the same engine and both are equally impressive. I think people are having a hard time differentiating art direction from technical excellence. I hate a lot of art styles but can appreciate how impressive the game is.

And since people have tuned this into a PS3 vs. Xbox 360 thread, tell me, did we see any ingame PS3 footage that was "far better" than the below?

http://www.linkmania.ro/filerush/download.php?w=gearsofwar.wmv&t=1117687819

Nope, not yet. Like I said above, this is not to say PS3 games wont look better in the end. They may very well. But so far the top games, real games that were demoed in realtime on alpha kits or whatever, are on a totally level playing field.

When I said "far more impressive" I should've excluded GOW which seems to be a leap ahead of most other 360 games (but it shows that the 360 is capable of decent graphics).

I will be bying both the Xbox 360 and the PS3 anyway but I just haven't seen any reason to be hyped for the 360.
I expect when it is released the Xbox 360 will exceed my expectations and the PS3 will probably be dissapointing, I guess we'll just have to wait and see 8)
 
http://www.extremetech.com/article2/0,1558,1820463,00.asp

Microsoft is in a weird place right now. It's got "most" of a system. All the games running at the show were on alpha dev kits, which consist of a PowerMac G5 (dual-processor) with a 256MB Radeon X850 card. That's significantly less powerful than the final hardware. So some games looked better than others, but none of them looked like they will on the real hardware. Kameo was brilliant, despite the hardware limitations--chalk that up to the power of great art. Epic's Gears of War looked awesome as well, but I asked Cliff Bleszinski what it was running on, and he admitted it was a PC with two GeForce 6800s in SLI.
 
thanks hadn't rad that


Anyway here is indepth commentary from ign about the 20 min long demonstration they saw

http://xbox360.ign.com/articles/616/616188p1.html

Forget the news about the big three press conferences; forget anything you've heard about frame rate. While you are at it, forget about Halo 3. From now until the game is actually in my hands, the only thing we care about is Gears of War. While sitting in on a 20 minute presentation from Epic my excitement over Microsoft's new console jumped back up to a near fan-boy level. Furthermore, this demonstration only confirmed what we already felt about this game, Gears of War is the killer app on Xbox 360.
 
I'm looking forward to TGS, PS3 will be playable there, only then can there really be any real comparision to how 360 playable early build games look now versus playables on PS3 at that time.
 
Meh. IMO Test Drive could be mistaken for a current generation game easily. It might have the details that put it above what's available now, but really, with hardware that's 5 years newer and more advanced, I'm expecting a little more than just "details".

...and this obviously goes to any game targeting PS3 that looks like this.

If only most games would give the graphical leap that Heavenly Sword seems to be going to achieve... :?
 
Phil said:
If only most games would give the graphical leap that Heavenly Sword seems to be going to achieve... :?

Agreed :? I think we are seeing what we see at the beginning of every gen: A lot of poor launch titles and seeing the difference between the Wheat and the Chaff, the Haves and Have Nots, the Dreamers and Everyone else.

I think 2007 is when we will begin to see the real difference. People will begin thinking outside the Single Core / DX 7 mindset and begin to really think of new ways to use the new consoles powers.

Until then business as usual. It never pays to be an early adopter :( Well, hardly ever...
 
It's all about the gameplay, not graphics, the original halo's graphics didn't impress me at all, I thought that PS2 could have done it, but what had me hook was the gameplay man i love that game and still do, I play halo pc everyday. Even if X360 becomes the PS2 of this generation it won't be that bad, because if it sells well and the system looks like it will make a profit, then sony will lose there edge with console exclusive titles like tekken of MGS4.

Developers isn't this industry to make fans happy, there in it to make money, this is a job, not some hobby, and if all 3 next gen system are close in the install user base, then there will be alot of ports and even if PS3 brings Killzone graphics, it could end up like xbox where the system had many PS2 ports.

Before I jump to a conclusion no one knows what a game with 500 million triangle looks like yet, so X360 games could look nice, and RSX could be on a even level, we will have to wait and see, I am not buying into to sony's hype until I have a PS3 and I see it with my own eyes.
 
scooby_dooby said:
Anyone know if this is this in-game? This is amazing...

Neither that GOW(?) image nor the testdrive images are screenshots from an Xbox 360.

The giveaway is the screensize - a lot of them are 1280 wide which won't be actually used for games.

Personally I don't consider something to be a screenshot of a game unless it's actually from part of the game that you are playing and all the GUI are on the screen, and the camera is as it would be in game.

Otherwise it's either a cutscene or an out-and-out render.
 
Danack said:
scooby_dooby said:
Anyone know if this is this in-game? This is amazing...

Neither that GOW(?) image nor the testdrive images are screenshots from an Xbox 360.

The giveaway is the screensize - a lot of them are 1280 wide which won't be actually used for games.

Personally I don't consider something to be a screenshot of a game unless it's actually from part of the game that you are playing and all the GUI are on the screen, and the camera is as it would be in game.

Otherwise it's either a cutscene or an out-and-out render.

Isn't 720p = 1280x720?
 
regardless these are on dev kits with monitors not hdtvs gow is on hardware that is inferior to what the x360 will be .
 
That sure looks like the GOW pics I've seen. Like you said, the resolution is right, the point of view is also right. SO I would say that it does look like a real shot. Also, please not that it has been said that all cinematics in Gears of War are using the in game engine. no FMV.

MoH
 
Kolgar said:
Scooby: Nice job finding a PS2 screen of Wreckless and posting that. Have you even played the game? Then you would realize that Wreckless on Xbox is indeed competitive with most game footage we've seen for 360.

What are you talking about? Read the source for the image:
///image.com.com/gamespot/images/2001/xbox/wreckless/wreckless_screen046.jpg

It's an xbox screenshot from gamespot, the best I could find, and yes I rented wreckless years ago, I got bored after one night.

This would be the PS2 version:
w_screen009.jpg


Now back on topic...don't try and start an argument here,
 
MoHonRi said:
That sure looks like the GOW pics I've seen. Like you said, the resolution is right, the point of view is also right. SO I would say that it does look like a real shot. Also, please not that it has been said that all cinematics in Gears of War are using the in game engine. no FMV.

MoH

ya I wanna believe it too, but that's almost too good to be true,
 
scooby_dooby said:
MoHonRi said:
That sure looks like the GOW pics I've seen. Like you said, the resolution is right, the point of view is also right. SO I would say that it does look like a real shot. Also, please not that it has been said that all cinematics in Gears of War are using the in game engine. no FMV.

MoH

ya I wanna believe it too, but that's almost too good to be true,

look at the video i posted , it looks to be the same quality just during the day . There is nothing about the shot that leads me to belive it can't be done , really only the characters were high detailed and there are only two of them on the screen and not to much else going on around the scene
 
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