satriales said:I can only go by what I have seen and IMO the UT2007 looked better than the GOW footage.
Both games look great but I prefer the realistic look of UT2007 over the shiny look of GOW.
jvd said:Remember unreal 2007 wasn't playable and was running on a sli rig with cell , gow was on a dual g5 with a x800 in it .
jvd said:yea tony hawks looks bad , but if u read egm the developers said it was a strait port and they didn't do any graphical updates
GOW was confirmed to be running on 6800U SLI rig actually. This was recently confirmed.
Acert93 said:satriales said:I can only go by what I have seen and IMO the UT2007 looked better than the GOW footage.
Both games look great but I prefer the realistic look of UT2007 over the shiny look of GOW.
Don't backtrack now dude!!
You said that UT2007 and FN were, "far more impressive than any 360 games I've seen so far".
You have a right to an opinion, but the fact is that UT2007 and GOW use the same engine and both are equally impressive. I think people are having a hard time differentiating art direction from technical excellence. I hate a lot of art styles but can appreciate how impressive the game is.
And since people have tuned this into a PS3 vs. Xbox 360 thread, tell me, did we see any ingame PS3 footage that was "far better" than the below?
http://www.linkmania.ro/filerush/download.php?w=gearsofwar.wmv&t=1117687819
Nope, not yet. Like I said above, this is not to say PS3 games wont look better in the end. They may very well. But so far the top games, real games that were demoed in realtime on alpha kits or whatever, are on a totally level playing field.
Microsoft is in a weird place right now. It's got "most" of a system. All the games running at the show were on alpha dev kits, which consist of a PowerMac G5 (dual-processor) with a 256MB Radeon X850 card. That's significantly less powerful than the final hardware. So some games looked better than others, but none of them looked like they will on the real hardware. Kameo was brilliant, despite the hardware limitations--chalk that up to the power of great art. Epic's Gears of War looked awesome as well, but I asked Cliff Bleszinski what it was running on, and he admitted it was a PC with two GeForce 6800s in SLI.
Forget the news about the big three press conferences; forget anything you've heard about frame rate. While you are at it, forget about Halo 3. From now until the game is actually in my hands, the only thing we care about is Gears of War. While sitting in on a 20 minute presentation from Epic my excitement over Microsoft's new console jumped back up to a near fan-boy level. Furthermore, this demonstration only confirmed what we already felt about this game, Gears of War is the killer app on Xbox 360.
Phil said:If only most games would give the graphical leap that Heavenly Sword seems to be going to achieve... :?
scooby_dooby said:Anyone know if this is this in-game? This is amazing...
Danack said:scooby_dooby said:Anyone know if this is this in-game? This is amazing...
Neither that GOW(?) image nor the testdrive images are screenshots from an Xbox 360.
The giveaway is the screensize - a lot of them are 1280 wide which won't be actually used for games.
Personally I don't consider something to be a screenshot of a game unless it's actually from part of the game that you are playing and all the GUI are on the screen, and the camera is as it would be in game.
Otherwise it's either a cutscene or an out-and-out render.
Shark Sandwich said:Isn't 720p = 1280x720?
Kolgar said:Scooby: Nice job finding a PS2 screen of Wreckless and posting that. Have you even played the game? Then you would realize that Wreckless on Xbox is indeed competitive with most game footage we've seen for 360.
MoHonRi said:That sure looks like the GOW pics I've seen. Like you said, the resolution is right, the point of view is also right. SO I would say that it does look like a real shot. Also, please not that it has been said that all cinematics in Gears of War are using the in game engine. no FMV.
MoH
scooby_dooby said:MoHonRi said:That sure looks like the GOW pics I've seen. Like you said, the resolution is right, the point of view is also right. SO I would say that it does look like a real shot. Also, please not that it has been said that all cinematics in Gears of War are using the in game engine. no FMV.
MoH
ya I wanna believe it too, but that's almost too good to be true,