New MGS4 screenshots

I don't think that there is something to worry about: the game is far from being finished, and most of the textures are probably placeholders. The high-polygon-numbered models probably are the best hint that the final game environments will look way better: noone would put on the same scene models and environments so contrasting.
The final game textures will probably look as those that already seem to be perfect. For example, take a look of the entrance on the wall that Snake is entering, in the e3 trailer (the part in which Naomi is speaking to him about his six months of life...). Highly detailed and well bump mapped.
 
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