Now we're cookin with gas...
http://www.playerone.be/galleries/gal_big.php?cu=TOO&st=Screenshots Editor&fn=too1.jpg&page=1
http://www.playerone.be/galleries/gal_big.php?cu=TOO&st=Screenshots Editor&fn=too1.jpg&page=1
The game uses the UE3.0 which is said not to be compatible with tiling.NRP said:Since MS is publishing this game, hopefully they'll force Silicon Knights to use predicated tiling (and thus get the "free" AA everyone is going on about).
Vysez said:The game uses the UE3.0 which is said not to be compatible with tiling.
That might change with time, who knows.
Tap In said:hot!
thanks for the direct link.
I think we're onto something here now (the graphics are starting to catch up to expectaions).
Vysez said:The game uses the UE3.0 which is said not to be compatible with tiling.
That might change with time, who knows.
ultragpu said:the game's lighting and shadows look quite good from the pics, but character design is so boring. the guy with the sword is so UT styled it's annoying. the big green mech looks just like the rest of 1000 mechs from many other games.