Powderkeg said:Isn't this the game that could theoretically be beaten by simply statying in one place for a couple of hours until the helicopter shows up to rescue you?
scooby_dooby said:No that part of the game design has been changed. And you would never have beaten the game, you would be picked up by the chopper and get some lame ending. There's new previews everywhere.
They are not even publishing it in Germany after the USK refused to rate it (which would've prevented from getting to the BPjM)...hupfinsgack said:OMG, that thing is surely landing on the index in Germany.
Ya it's changed now as some missions are forced on you, but it's still all a battle against the 72hour clock. Check out gamespot's preview it gives a good rundown of the game mechanics, definately innovative, we'll have to see how it plays out.Powderkeg said:That's good. My interest kind of dropped to nothing after hearing that, but if it's changed it may be worth looking at again.
[maven] said:They are not even publishing it in Germany after the USK refused to rate it (which would've prevented from getting to the BPjM)...
RancidLunchmeat said:Personally, I didn't have any problem with how the game was supposed to work previously.
As I understood it, certain missions would 'stop the clock' or whatever, but essentially the game gave you the choice of just running around and killing zombies to see how many kills you could score in the time limit (like an arcade game), or you could try to 'solve' the game by going on the missions to 'figure out' what was going.
Successful completion of those missions would extend the clock, giving you more time to run up your Zombie Bashing Score, or allowing you to go on further missions.
It seemed like a perfectly wonderful game mechanic to me. Especially in terms of competition, gamer points, etc... Somebody who chooses not to complete the missions but just kill zombies might get a higher score. But somebody who is able to complete say the first three missions, will have a longer overall time.. a greater opportunity to kill zombies and eventually, you'll get a higher score by completing the game instead of just zombie bashing.
I'll have to read the preview to see how the game has changed.
AFAICS that's not the case. No USK-rating means only persons 18 years or older are allowed to buy it (that's also why all the games predating USK-badges (e.g. Super Mario World on the original Gameboy) can now only be legally obtained when you're 18+ ).hupfinsgack said:But since the BPjM is allowed only postrelease censorship and not prerelease censorship, wouldn't that make owning it legal for anyone regardless of age? Even three year-olds could own it now!