Naughty Dog Explains PS4′s CPU, Memory and More in Detail

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Alucardx23

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During the tail of an extremely interesting presentation at at the Semana Informática in Lisbon Naughty Dog Lead Programmer Jason Gregory described the PS4′s CPU, its memory, it’s GPU, its cache architecture and more in great detail, also explaining how the studio optimizes those resources to achieve superior results thanks to the knowledge of the strengths and weaknesses of the hardware, taking full advantage of it and making code “run really fast.”

http://www.dualshockers.com/2014/03...l-and-how-they-can-make-them-run-really-fast/

 
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