scatteh316
Newcomer
scooby_dooby said:is was able to produce GFX that could not be done on a PS2
Oh no...in come the ******'s, you have started it now.
scooby_dooby said:is was able to produce GFX that could not be done on a PS2
scatteh316 said:Oh no...in come the ******'s, you have started it now.
scooby_dooby said:Bill we are talking about Graphics not sales figures...
scooby_dooby said:Get over it.
Bill said:Design flaw. Glaring.
Bill said:And how I think the EDRAM will hinder the X360 from having the better graphics it could have had.
Design flaw. Glaring.
Even when I thought Xenos might be better than RSX, I still thought "think how much better it could have been!"
Bill said:"ROPs imbedded into the processing core and DDR-SDRAM was the local memory), how many transistors would be in the RAM?"
But X360 already has 512 of RAM!
It seems 2x/4x aa is not easy even with the EDRAM. But even if it was, would it be worth 95 million transistors? That's a second GPU!
Bohdy said:This topic sucks.
Bohdy said:This topic sucks.
So? Do you want your PC graphics card constantly using the system RAM? Does the PS3 use system RAM for all its rendering? Does the PS2, PS1, XBox or GC do this?Bill said:But X360 already has 512 of RAM!
Okay, I'll spell it out to you, since you're clearly NOT getting it. DRAM contains transistors - therefore any local memory for the graphics chip will contain transistors. It doesn't matter whether it's EDRAM or DDR-SDRAM, transistors are going to be needed for local memory.It seems 2x/4x aa is not easy even with the EDRAM. But even if it was, would it be worth 95 million transistors? That's a second GPU!
Would ATI add 95m to a desktop GPU for free 2xaa? (and not even free)
Bill said:So why doesn't RSX have EDRAM?