More N-Gage competition?

PC-Engine

Banned
On the heels of Nokia's recently announced plans to develop a handheld gaming platform dubbed N-Gage, Mitsubishi has revealed a 3D processor targeted at mobile devices. Until recently, the performance, weight, power consumption and cost of such processors has made it extremely difficult to incorporate them into retail products. Mitsubishi, however, has seemingly found a solution with the 'ZED-II' processor. According to company representatives, the processor will run at 50mhz and will be capable of pushing 61,000 pixels or 230,000 polygons per second. Even more impressive, 3D animation can be drawn at up to 20 frames per second. Graphical functions such as texture mapping, anti-aliasing, dynamic lighting, and reflections will also be incorporated. Fans of classic games can also rejoice in knowing that Mitsubishi plans to include a robust 2D graphics engine in the finished version.

Mitsubishi is reportedly developing the ZED-II with mass market intentions. Thereby, the processor will use a command system similar to OpenGL, allowing developers to easily port PC games to mobile devices. A demonstration of the technology was held today in Tokyo and featured a demo of Taito's 3D racing series Battle Gear running on a mobile phone. Graphically the game looked gorgeous, leaving many attendees to draw comparisons with Sony's PlayStation 2. By comparison, Sony's PSone runs at 33.8mhz and is capable of 360 000 polygans a second, although lacks many of the advanced graphical capabilities of Mitsubishi's ZED-II. Albeit scheduled for production in May, it's currently unknown which mobile phone providers plan to incorporate the ZED-II technology.

zed1.jpg


zed2.jpg


I wonder how this compares to the Bitboys chip or PowerVR MBX Lite... :devilish:
 
. A demonstration of the technology was held today in Tokyo and featured a demo of Taito's 3D racing series Battle Gear running on a mobile phone. Graphically the game looked gorgeous, leaving many attendees to draw comparisons with Sony's PlayStation 2

I know the PS2 has primitive 3D features but not to this extent!!! :oops:
ZED2 > EE!
Cellphones > PS2!






j/k :p
 
If you hooked up a PS2 to a tiny screen like that, you'd probably won't be able to see any difference anyway hehe. That quote is kinda funny though. :LOL:
 
That picture above looks a lot like Daytona when it was in development for the Dreamcast to me....

The only bit of info I could find is:

Mitsubishi Electric, a Japanese electric manufacturer, announced the development of cellular phone graphics chip circuitry that it claims can render 3D images without placing a load on the handset's central processing unit. The Z3D Graphics Engine can render polygons for 3D images at a speed of 230,000 vertexes per second. The graphics are rendered by the engine's hardware rather than software, so the handset's CPU consumes less power and remains available for other activities. This means that the phone can perform more complex functions. The company plans to incorporate the Z3D Graphics Engine into new model cell phones due to be introduced in the second quarter of next year.

Where are you guys getting your info from as I would love to know what runs the damn thing! Perhaps it is BB or PVR tech in there???!!!
 
According to company representatives, the processor will run at 50mhz and will be capable of pushing 61,000 pixels or 230,000 polygons per second.

Err.. that's a misprint right?
 
I definetly wouldn't buy one of those. I think the price will probably be around 500€. Which is way to much for me. And imagine the battery just running away
 
Back
Top