Microsoft Game Stack [2020-03-17 and 18]

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https://developer.microsoft.com/en-us/games/events/gdc-2020

Join us for Game Stack Live.
While GDC was postponed, your game development goes on. Learn about the latest in game development technologies from Microsoft as we livestream all the experiences we planned to share at the Game Developers Conference.

March 17th–18th, 10am PDT

Join us on Mixer March 17-18 where we'll be livestreaming content that we planned to share at this year's Game Developers Conference. Starting at 10:00 am PT on the 17th, come learn about the latest cloud and game development technologies from Microsoft, go behind the scenes with the creators at Xbox Game Studios and the ID@Xbox program, and level up with deep technical talks and panel discussions led by industry leaders.

Schedule is up @ https://developer.microsoft.com/en-us/games/blog/save-the-dates-game-stack-live-schedule

Game Stack Live Schedule
Day 1 - March 17, 2020

10:00 Welcome to Game Stack Live!
10:25 How The Coalition built Gears 5 to be more accessible
10:45 Building accessibility into your game - the Xbox Accessibility Guidelines
11:00 Panel: The changing nature of today’s game industry
11:35 Panel: How to be intentionally inclusive in your game design
12:15 What is Microsoft Game Stack?
12:30 The Importance of LiveOps
1:00 Rare: Building Sea of Thieves with a LiveOps Mentality
1:35 What it means to run a game studio – a conversation with Turn 10
2:00 Maximizing impact and reach for your independent games with the ID@Xbox team

Day 2 - March 18, 2020
10:00 Previously on Game Stack Live
10:15 inXile: How hardcore iteration forged the Wasteland series
10:40 Panel: How online services are defining the next generation of game development
11:40 Interview with the creator of Bartlow’s Dread Machine
11:55 Panel: Xbox Series X + Project xCloud = New Chapter in Gaming
1:00 Double Fine: How game jams became the studio’s lifeblood
1:30 Gears Tactics: thoughts on optimizing for PC
1:55 Game Stack Live close
 
Schedule is up @ https://developer.microsoft.com/en-us/games/blog/save-the-dates-game-stack-live-schedule

Game Stack Live Schedule
Day 1 - March 17, 2020
10:00 Welcome to Game Stack Live!
10:25 How The Coalition built Gears 5 to be more accessible
10:45 Building accessibility into your game - the Xbox Accessibility Guidelines
11:00 Panel: The changing nature of today’s game industry
11:35 Panel: How to be intentionally inclusive in your game design
12:15 What is Microsoft Game Stack?
12:30 The Importance of LiveOps
1:00 Rare: Building Sea of Thieves with a LiveOps Mentality
1:35 What it means to run a game studio – a conversation with Turn 10
2:00 Maximizing impact and reach for your independent games with the ID@Xbox team

Day 2 - March 18, 2020
10:00 Previously on Game Stack Live
10:15 How inXile used creative iteration to drive Wasteland's development
10:40 Panel: How online services are defining the next generation of game development
11:40 Xbox Series X + Project xCloud = New Chapter in Gaming
12:40 The spark of creativity that drives Double Fine
1:20 What’s new in DirectX: Raytracing, mesh shading, and more
 
The schedule is different now for day 2:

Added
Interview with the creator of Bartlow’s Dread Machine
Gears Tactics: thoughts on optimizing for PC

Removed
What’s new in DirectX: Raytracing, mesh shading, and more

The removed part is disappointing, oh well.
Yup, it was the most interesting talk.
 
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