It's a matter of value, they can absolutely afford it with $136+ billion in cash on hand.Wonder how much Rockstar would go for? Dont think even MS can afford that.
^what he said
It's a matter of value, they can absolutely afford it with $136+ billion in cash on hand.Wonder how much Rockstar would go for? Dont think even MS can afford that.
So Warner Bros is.. Everything DC (Arkham, Injustice, Suicide Squad, etc.), everything Jurassic Park, everything Lego (TT Games), everything Harry Potter, everything Lord of the Rings, Mortal Kombat... What else?
It's still not nearly enough to cover for Elder Scrolls, Doom and Fallout IMO.
Lol John; is this is reference to leaving for Oculus?
Who buys this one? S or M?I'm pretty sure we'll be hearing another major one soon...
Who buys this one? S or M?
I can't think of a time when news just literally shut down the discussion of almost everything else. When I got the alert for the purchase on my phone, it was from a financial site, not a gaming site. I don't get news alerts from IGN or Gamespot on my phone, I do for the money sites though. Phil has already been on CNBC. I'm stunned.
It's a matter of value, they can absolutely afford it with $136+ billion in cash on hand.
^what he said
This type of thinking doesn't make a lot of sense.If I were the studios included in that deal I'd be worrying about which one is going to get dissolved first. Bethesda and Id are probably safe, Arkane not so much. Given MS's penchant for drowning talent in red tape and bottom lines, I bet they aren't all overjoyed by the move. It'll be interesting to see what talent leaves for other studios now.
This type of thinking doesn't make a lot of sense.
The reason why Sony and MS are buying up studios is not because they want their IPs. It's because they want their talent. Very few new studios are springing up, there's just a lack of workforce out there for this type of thing. They need all these studios to keep Game Pass well fed with new titles.
This type of thinking doesn't make a lot of sense. The reason why Sony and MS are buying up studios is not because they want their IPs. It's because they want their talent. Very few new studios are springing up, there's just a lack of workforce out there for this type of thing. They need all these studios to keep Game Pass well fed with new titles.
absolutely if people want to leave, they can't stop them. But I don't suspect that MS will be actively shutting down studiosI think as far as IP goes, this is a very good acquisition. Fallout and Elder Scrolls alone make this worthwhile let alone what Starfield may become. But I agree with you, in terms of talent you cannot buy people, people migrate from studio to studio. You need to incentivise people to stay. It's that simple. Make the studio such a great place to work, those with choice will decide to stay.
Did you play Doom on console? You don't own a PC?
absolutely if people want to leave, they can't stop them. But I don't suspect that MS will be actively shutting down studios
those AA type studios have been the majority of acquisitions for MS the past while. I think they specifically target AA sized studios as opposed to AAA ones. The cost return appears to be much more beneficial to them because they are looking to reduce spend on titles and increase subscriber base. Essentially these smaller AA studios can be funded for whacky projects that don't cost too much but provide a much needed lift to the service to eliminate the homogeneity of all games reducing to the same cookie cutter titles.I'm not saying they will but, given their track record, there is a high chance that a few of the smaller performers will be gone in year or so.
I'm not saying they will but, given their track record, there is a high chance that a few of the smaller performers will be gone in year or so.