Johnny Awesome
Veteran
At least those companies make games.
MS can always buy the parts of AT&T it would want and leave the debt with the dead company. Isn't that what happened with Kaybee toys ?Around $64 Billion, but much better balance wise than AT&T. I think its $54 billion of long term debt and $11 billion of short term raised to cover operating shortfalls due to Covid19.
Disney is slow playing Hulu. They don't want to expand it since the price of their buyout of Comcast's 33% shares will be set in 2024. If they expand it or improve on its outlook, they'll just end up having to pay more. Once that purchase is complete, they can take it international, greatly expanding its value, like they've done with Disney+.
MS can always buy the parts of AT&T it would want and leave the debt with the dead company. Isn't that what happened with Kaybee toys ?
AT&T isn't going through bankruptcy and liquidation like Kaybee Toys, so investors and debtors aren't nipping at AT&T heels on selling off assets and/or parts of the company.
at the same time warner brothers is apparently selling off parts of itself already. They were looking to sell the games division and are trying to sell crunchy roll
I thought Disney+ was doing fine? But well movie industry was hit hard by COVID.4) Yes DIsney+ onto Xcloud/ Azure but Disney + doesn't seem to be doing that great from what I can see. covid threw a wrench into their content plans and i think it ran out of steam once Mandalorian ended. Maybe season 2 into wanda vision and other stuff can get subscriber count growing again but they need something sustained.
Tim Stuart
Yes. I think the short answer to still looking is we will continue to be acquisitive. We'll continue to look around the industry to find who has the great IP, who are great leaders, who has great product development, who can we rely on and say, we need a AAA game launching in FY '24 Q1 for Game Pass. Let's line that -- let's line the road map up to go land that -- plan that perspective.
So we'll continue to look at. In the past, Bethesda was a little bit of a different lens to what we've done in the past, whether it's Ninja Theory or Obsidian or inXile, some of the smaller studios that had great IP. Bethesda gave us a great sort of launch with -- I'll say, launch into a big, let's call it, group of content, a big catalog of content that we can use for Game Pass.
And we said this as part of the announcement. When we think about Bethesda, it's going to be the continuing to allow -- I'll say allow, but continue to sell their games on the platforms that they exist today, and we'll determine what that looks over time and will change over time. I'm not making any announcements about exclusivity or something like that. But that model will change.
But really, it's about how do you take that content and put it into a service like Game Pass to drive that subscription of the North Star metric? So I think the long -- the short answer to your question is we'll continue to look at content, we will continue to look at bolstering our first-party studios. And as always, if the right value is there with the right content creators with the right IP, we'll continue to look at opportunities like that.
Alex Giaimo
That's helpful. And another question we're getting from the line here is with the acquisition of Bethesda, is the plan to make certain Bethesda franchises, like Fallout and DOOM, exclusive to Xbox? Or will you still support cross-platform play?
Tim Stuart
Yes. The goal here is, we're -- I'll say it from a cross-platform perspective. Microsoft is a platform. We're one of the first to really support Minecraft, Roadblock, Fortnite across platforms. So we highly encourage cross-platform play, simply from this landscape of, if it's good for the gaming ecosystem, it's good for us, classic rising tide lifts all boats.
What we'll do in the long run is we don't have intentions of just pulling all of Bethesda content out of Sony or Nintendo or otherwise. But what we want is we want that content, in the long run, to be either first or better or best or pick your differentiated experience, on our platforms. We will want Bethesda content to show up the best as -- on our platforms.
Yes. That's not a point about being exclusive. That's not a point about we're being -- adjusting timing or content or road map. But if you think about something like Game Pass, if it shows up best in Game Pass, that's what we want to see, and we want to drive our Game Pass subscriber base through that Bethesda pipeline.
So again, I'm not announcing pulling content from platforms one way or the other. But I suspect you'll continue to see us shift towards a first or better or best approach on our platforms.
I still dont see it positive that one company can purchase one huge with lots of hige IPs. Buying some small talented studios with new IPs sounds a lot healthier for the infustry.
Despite what MS says I can easilly see them locking popular IPs and their content from other platforms.
That's why there is a requirement for regulatory approval in several territories and why Microsoft have not bought Zenimax, they have indicated their intention to buy - and Zenimax their intention to sell. Now they have to leap the same regulatory hoops that happens when somebody like Microsoft buys someone like Nokia. Or Zenimax.I still dont see it positive that one company can purchase one huge with lots of hige IPs. Buying some small talented studios with new IPs sounds a lot healthier for the infustry.
The final acquisition isn't expected until the second half of next year. There are plenty of publishers in the sea.
You're right, my bad. They'll be lucky to get approval from the EU Commission by February 2021 mid-pandemic. I'm not even sure the Commission's investigation into Zenimax (along with Bandai Namco, Capcom, Focus Home and Koch Media) has been concluded?Its actually supposed to be completed in the second half of Microsofts financial year, which means the first half of the calender 2021 year. Phil has also said they expect it to close early next year. I imagine they just give a lot of wiggle room for themselves in case something comes up. I would be surprised if it isn't a done deal by the end of feb 2021
You're right, my bad. They'll be lucky to get approval from the EU Commission by February 2021 mid-pandemic. I'm not even sure the Commission's investigation into Zenimax (along with Bandai Namco, Capcom, Focus Home and Koch Media) has been concluded?
When it comes to monopolies and mergers, it is the territories in which the companies operate which dictate which regulatory approval is required. In addition to US and EU, both parties will need Chinese regulatory approval as well because they also operate there.I don't think the EU has any say in it, its an American company buying an American company
When it comes to monopolies and mergers, it is the territories in which the companies operate which dictate which regulatory approval is required. In addition to US and EU, both parties will need Chinese regulatory approval as well because they also operate there.
Don't forget that Zenimax have had a European operation (called Zenimax Europe) for over a decade
It doesn't operate like that in the US. In the US the only times it matters if it is a foreign company is: