Metroid Prime commercial on Igncube rightnow

Yeah I know, the 15 second spot just doesn't do Metroid Prime justice. They should have skipped the alien guts on the visor thing cause you can't see what the hell is going on. Still the 30 and 60 second spots are probably the coolest commercials NOA has put out..and with thier track record that aint sayin much. the 15 second spots will probably do what thier purpose is. Introduce people to Metroid Prime, get thhier interest by showing only quick sneeks of rt footage.

I've already mentioned the print ads for MP and MF. Nintendo really did a nice job with those. I hope later they will introduce the link up features as well. With ANY promoting at all MP should ecipse SSBM as the top selling GCN game. The word of mouth about this game is incredible. I know people who have seriously been waiting to get thier Gamecube for Metroid. Let's hope it lives up to the hype. Retro could come out of this smelling like a rose. If they are smart, a sequel should already be presented for design document review. No used in wasting any time. When you have probably the best console game engine to date running at a rock solid 60 fps pushing around visuals like MP, they could get another one out around early 2004.
 
I fear that Nintendo's in big trouble.

What do you think Teasy?

Actually what I'm thinking is what are you talking about? Seriously you've lost me.

As for the commercials, I've only seen the full 60 second one from IGN, we haven't gotten MP commercials here yet.
 
I think he's yanking your chain. I think he's turning your nob. I think he's flipping your switch, m8t. Grounding your beef. Cooking your soup. Clipping your fingernails.

What? I'm just saying.. Anyway, I predict lack of multiplayer + little to no current mainstream hype + cult license = SMS level sales (at best).

Ha! How do all you technical egg heads like my little equation up there, eh? Pretty good, huh? You drove me out of the Halo thread with all that gibberish about "pixel vertexed shaded MIP blasting," but I've proven I can hang tan with you lot. :D
 
Anyway, I predict lack of multiplayer + little to no current mainstream hype + cult license = SMS level sales (at best).

Wow I hope so! SMS is already over 2 million sold worldwide. I think 2 million copies sold worldwide a few months after release (once its been released everywhere) would be a massive success for Metroid Prime.

As for hype. Nintendo will continue to run loads of those short adds up until about a week before release, to make sure everyone see's the name Metrid Prime. Then they'll start to show the full 60 second adds to get people hyped.

Hopefully it'll work, we'll have to wait and see.
 
the tv spots are pretty shoddy, the only real justice to the games are the free DVD's that are at all the gamestores in the country, the footage on that is what got me excited. but it is good they are advertising it, I think lack of heavey advertising is what hurts many games (the guys at Software Etc say they know what will sell, by what they see on TV, the moment a spot starts running heavily, people come in and start buying that game(considering it looks halfway decent). Worked for TS2 and Hitman 2(I still don't dig that game, as cool as the concept is)
 
Teasy said:
Its not perfect obviously but its still easily the best game advert I've ever seen, far better then those terrible third place adverts anyway

Easily the best? Wow, I know there's no accounting for taste but I prefer a game commercial to actually show the game, not some cheesy live action sequences with corny narration. I offer the SFA & SMS commercials (where you can actually see the games being played) as recent examples of 'better' commercials. On the other hand if it's not going to show much footage then perhaps a better 'hook' would work, like the humor found in some of the older Genesis commercials.


Teasy said:
As for the commercials, I've only seen the full 60 second one from IGN, we haven't gotten MP commercials here yet.

Here in the US I don't think I've seen many 60 second commercials outside of Halftime at the SuperBowl. In other words, I don't think that the US will see a 60 second spot on TV. Too expensive imo.
 
Easily the best? Wow, I know there's no accounting for taste but I prefer a game commercial to actually show the game, not some cheesy live action sequences with corny narration.

I also like to see game footage, Sony were the ones that stopped showing game footage in game ads and boy they didn't do at all well did they? ;)

Showing game footage does not hype a game AFAICS, a big flashy ad does. As for it being corny, well you lot live on corn over there don't you? :)

I stand by my comment, the Metroid Prime ad is easily the best ad for a game I'd ever seen.

Here in the US I don't think I've seen many 60 second commercials outside of Halftime at the SuperBowl. In other words, I don't think that the US will see a 60 second spot on TV. Too expensive imo.

How many ads do you sit around timing?

Do you think people make ads for nothing? The 60 second ad is supposed to be shown in the week leading up to release. If it were to expensive to show they would not have made the ad in the first place.
 
Teasy said:
Showing game footage does not hype a game AFAICS, a big flashy ad does. As for it being corny, well you lot live on corn over there don't you? :)

I stand by my comment, the Metroid Prime ad is easily the best ad for a game I'd ever seen.

I guess we're measuring the commercial by different yard(meter for you) sticks then. I from a consumer point of view (because I'm interested in buying it) and you from the marketing point of view, i.e. creation of hype, because you want to hype up Nintendo.

I'm actually mostly Asian so it'd be Rice. :)

Teasy said:
How many ads do you sit around timing?

Do you think people make ads for nothing? The 60 second ad is supposed to be shown in the week leading up to release. If it were to expensive to show they would not have made the ad in the first place.

Don't need to sit around timing them. Afaik, commercials are generally either 30 second spots or 15 second ones (usually pared down from the 30 second ones).

Just because the whole ad is 60 seconds long doesn't mean that it will be shown in it's entirety. Afterall, the director's cut of movies are always longer than what is actually shown in the theatre.

I'm just saying that imo, I don't expect to see the full 60 second spots on any of the major markets I can think of. If you have information that Nintendo is actually planning on airing it, then please enlighten us as to when and where.
 
I guess we're measuring the commercial by different yard(meter for you) sticks then.

Actually no, we use yards too here :)

I from a consumer point of view (because I'm interested in buying it) and you from the marketing point of view, i.e. creation of hype, because you want to hype up Nintendo.

Not at all, I'm seeing it from the point of view of a advert. I said this is the best game advert I've seen, not this is the nicest game footage I've ever seen on TV ;) But yes I'd like to see the game sell well of course. Also for your information I WILL be buying it and am looking forward to it. I don't need to see game footage in the adverts, I've already seen loads of game footage.

I'm just saying that imo, I don't expect to see the full 60 second spots on any of the major markets I can think of. If you have information that Nintendo is actually planning on airing it, then please enlighten us as to when and where.

I've just heard that the plan is to show loads of 10 second adds to grab peoples attention and get the name Metroid Prime in there minds. Then a week before release the 60 second ads will be shown to hype everyone up. I suppose we'll see.
 
I'm just saying that imo, I don't expect to see the full 60 second spots on any of the major markets I can think of. If you have information that Nintendo is actually planning on airing it, then please enlighten us as to when and where.

I know I already replied to this but now I have more solid info. In a recent speech Peter MacDougall said:

Metroid Prime is the talk of the Internet when it comes to mature titles, and Nintendo is backing that release with "our largest, game-specific budget in over three years. As just one example, beginning November 1st, moviegoers in 6,000 theatres nationwide will start “getting primedâ€￾’ with a one-minute spot on the big screen. At the same time, TV viewers will be seeing the same one-minute spot on their not-quite-so-big screens at home."

Off topic:

This is the comment, from that speech, that I liked the most:

Nintendo is in the software business - to stay. Nintendo is in the handheld business - to stay. And Nintendo is most certainly in the home console business - to stay. Work is well underway on the successor technology to both Game Boy Advance and Nintendo GameCube.

What were some people saying about Nintendo going software only next-gen? ;)

I'm sorry, did I say SMS level sales? I meant Eternal Darkness. No no, Soccer Slam! ZING!

Hehe, too late, you already said SMS level sales :)
 
Mr. Angry Pants said:
I think he's yanking your chain. I think he's turning your nob. I think he's flipping your switch, m8t. Grounding your beef. Cooking your soup. Clipping your fingernails.

What? I'm just saying.. Anyway, I predict lack of multiplayer + little to no current mainstream hype + cult license = SMS level sales (at best).

Ha! How do all you technical egg heads like my little equation up there, eh? Pretty good, huh? You drove me out of the Halo thread with all that gibberish about "pixel vertexed shaded MIP blasting," but I've proven I can hang tan with you lot. :D

uhm, little to no Hype? next to Vice City, MP is the other most wanted game of the year by just about every poll taken..
I dont know where you were in the SNES generation, but Super Metroid is undisputedly the greatest game ever(backed up by a landslide win in a survey as to what the greatest game of all time was). Fans of the series have waited 8 years for a new Metroid game, its sales will certainly blow away those of Zelda OOT at the very least.
 
overrated

IGN has reviewed Metroid Prime:



Closing Comments

Metroid on the NES was one of the first epic games I ever experienced. My brother and I, at the age of about seven, spent weeks and months questing through the password- enabled adventure. It had a certain charm to it, and even if I couldn't describe it then it made an impact on me. Then along came Super Metroid in 1994, and I was totally blown away by how brilliant it was. It was a perfect videogame in my mind. It was edgy, home to a fantastic power-up system, full of awesome bosses, and the gameplay style was a soul mate to me.

Needless to say, I have an unhealthy obsession with the franchise. So, when Metroid Prime was finally announced I was both thrilled and frightened to see how it would turn out. But after several years of very hard work, Retro Studios and Nintendo have translated the same genius of Super Metroid into 3D with very few casualties. Because of that, Metroid Prime has not only become my most beloved title on GameCube, but also one of my most treasured games of all time. I'm not sure where I place it, but it's very high on the list.

If I had to make one personal observation, it would be that the change to first-person perspective was brilliant for its move to 3D, but not perfect. I felt comfortable (even in awe) 90% of the time, but there are a few boss fights where it can frustrate. It's extremely rare, but something you should be aware of going into it. It's nothing that sours the overall quality, though.

That said, I would recommend Metroid Prime as an absolute buy -- skip the renting facade -- for every owner of a GameCube. It's a real collector's item. You'll want to keep this one even after your done spending 30+ hours with it. The only reason one would avoid it is if action/adventures are not part of your narrower taste in games. If you fall into that category, you have no idea what you're missing out on.

Metroid Prime is an instant classic that you will use to measure forthcoming software by.

-- Fran Mirabella III



Presentation
Metroid reborn in 3D, and an impressive sci-fi fantasy to boot. Awesome menus. Design is great from concept to execution. Few games are this polished.
10.0

Graphics
A stunning art vision that deserves major recognition, jaw-dropping world architecture, and volumes of pretty textures. At 60 fps with progressive scan support, there are few that compare.
9.0

Sound
The original Nintendo composer delivers another opus and fantastically designed sound effects compliment the mood with Dolby Pro Logic II support.
10.0

Gameplay
A true masterpiece; an accomplishment that will be recognized for years. It is Super Metroid in 3D, and it's as complex and wonderful as any gamer could want. Any self-respecting gamer must own it.
10.0

Lasting Appeal
30+ hours to average completion. Requires much longer to earn 100%. Unlock art galleries, difficulty settings, and connect to GBA for extras. No multiplayer, but like Zelda, do we need it?
9.0

OVERALL SCORE (not an average)
9.8
 
the Review is up on IGN now as well..

"Closing Comments
Metroid on the NES was one of the first epic games I ever experienced. My brother and I, at the age of about seven, spent weeks and months questing through the password-enabled adventure. It had a certain charm to it, and even if I couldn't describe it then it made an impact on me. Then along came Super Metroid in 1994, and I was totally blown away by how brilliant it was. It was a perfect videogame in my mind. It was edgy, home to a fantastic power-up system, full of awesome bosses, and the gameplay style was a soul mate to me.
Needless to say, I have an unhealthy obsession with the franchise. So, when Metroid Prime was finally announced I was both thrilled and frightened to see how it would turn out. But after several years of very hard work, Retro Studios and Nintendo have translated the same genius of Super Metroid into 3D with very few casualties. Because of that, Metroid Prime has not only become my most beloved title on GameCube, but also one of my most treasured games of all time. I'm not sure where I place it, but it's very high on the list.

If I had to make one personal observation, it would be that the change to first-person perspective was brilliant for its move to 3D, but not perfect. I felt comfortable (even in awe) 90% of the time, but there are a few boss fights where it can frustrate. It's extremely rare, but something you should be aware of going into it. It's nothing that sours the overall quality, though.

That said, I would recommend Metroid Prime as an absolute buy -- skip the renting facade -- for every owner of a GameCube. It's a real collector's item. You'll want to keep this one even after your done spending 30+ hours with it. The only reason one would avoid it is if action/adventures are not part of your narrower taste in games. If you fall into that category, you have no idea what you're missing out on.

Metroid Prime is an instant classic that you will use to measure forthcoming software by.

-- Fran Mirabella III


Presentation
Metroid reborn in 3D, and an impressive sci-fi fantasy to boot. Awesome menus. Design is great from concept to execution. Few games are this polished. 10.0
Graphics
A stunning art vision that deserves major recognition, jaw-dropping world architecture, and volumes of pretty textures. At 60 fps with progressive scan support, there are few that compare. 9.0
Sound
The original Nintendo composer delivers another opus and fantastically designed sound effects compliment the mood with Dolby Pro Logic II support. 10.0
Gameplay
A true masterpiece; an accomplishment that will be recognized for years. It is Super Metroid in 3D, and it's as complex and wonderful as any gamer could want. Any self-respecting gamer must own it. 10.0
Lasting Appeal
30+ hours to average completion. Requires much longer to earn 100%. Unlock art galleries, difficulty settings, and connect to GBA for extras. No multiplayer, but like Zelda, do we need it? 9.0
OVERALL SCORE (not an average) 9.8 "


and even better
EGM Reviews it
EGM gives it a 10/10

"The intense yet strategic combat of Halo. The ingenious level design and devious puzzles of Zelda's best dungeons. The intriguing story, moody atmosphere, and spooky thrills of Resident Evil. The new Metroid stands with the very best of modern games in almost every important respect. Well, except sound and graphics, where Prime surpasses them all.

The amount of time, skill, and dedication that obviously went into crafting and polishing this game just completely blows my mind. Videogames, regardless of what system they are for, just aren't supposed to sound this good, look this detailed, be this large in scope and this fun to play all at the same time; it's like the best title from six years in the future fell through a time warp. "
 
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