lopri said:I'd rather say Samsung would do better than NV if both jumped into the CPU business.
geo said:Now that we've turned this into an NV1 thread. . . I'd like to hear more about this non-Diamond Edge3d NV1. . .I've heard there were others, but no details. . .
NVIDIA Corporation and SGS-THOMSON announce the NV1 and STG2000 Multimedia Accelerators
Breakthrough single-chip accelerators deliver unprecedented multimedia power to the consumer personal computer market
May 22, 1995-- NVIDIA Corporation and SGS-THOMSON Microelectronics, today announced the introduction of the NV1 and STG2000 Multimedia Accelerators. The first complete multimedia accelerators, the NV1 and STG2000 represent the culmination of a strategic partnership that began over a year ago.
The NV1 and STG2000 are the first complete Multimedia Accelerators to deliver the power of real-time photo-realistic 3D graphics, video based special effects, full-motion video acceleration, and concurrent high-fidelity audio, in a single chip. Providing immediate benefit to consumers, they enhance the quality and speed up the performance of today's PC multimedia applications. In addition, leading interactive entertainment developers are capitalizing on the powerful technologies of NV1 and STG2000 to create a new generation of applications that promise to completely transform the PC multimedia experience.
NVIDIA's President and co-founder, Jen-Hsun Huang said: "It is NVIDIA's objective to make our technology widely available to the PC consumer. We are presented with the opportunities of a very large market but the semiconductor industry is badly capacity-constrained. By combining SGS-THOMSON's global excellence in consumer and computer microelectronics with NVIDIA's architectural and design innovation, we are able to provide our customers with reliable, high volume delivery of leading edge technology."
Tim Chambers, Director of the Graphics Business Unit for SGS-THOMSON said : "The winning combination of SGS-THOMSON's submicron manufacturing and technology leadership with NVIDIA's architecture achieves a breakthrough in PC interactive multimedia. In combination with our leadership digital video compression, communications, audio and mixed signal technologies, SGS-THOMSON is now uniquely able to provide a growing range of affordable multimedia solutions - in volume."
Market coverage will be provided by two versions of the multimedia accelerator. NVIDIA will market and sell the NV1 (VRAM version) while SGS-THOMSON will market and sell the STG2000 (DRAM version). Both products are available with PCI and VL bus interfaces. The NV1 or STG2000 allow leading-edge adapter card and PC OEMs to offer a multimedia sub-system with dazzling 3D, wave-table audio, GUI acceleration, enhanced game port performance, and video acceleration -- on a single-card with a street price of around $200.
NVIDIA is a privately held company developing VLSI and software acceleration technology to transform the personal computer into the ultimate multimedia platform.
SGS-THOMSON is a global independent semiconductor supplier listed on the New York Stock Exchange (NYSE:STM) and on the Bourse de Paris. It designs, develops, manufactures and markets a broad range of semiconductor integrated circuits (ICs) and discrete devices used in a wide variety of microelectronics applications, including telecommunications systems, computer systems, consumer products, automotive products and industrial automation and control systems.
January 1995: NV1 / STG2000
Launched in 1995, the NV1 and STG2000 were the first "complete" multimedia accelerators. The accelerators were otherwise identical except that the NV1 used high-performance VRAM while the STG2000 used DRAM.
Some clarification is in order. The NV1 and STG2000 are based on the
same architecutre, except the NV1 is meant to be paired with VRAM and
the STG2000 is meant to be paired with DRAM. That's it, and I don't
think there's any other functional difference. Why the large differences
in the name? Not sure, but I think the later was designed by SGS
Thomson(who's doing the fab production for Nvidia) based on the NV1
design(and when I mean NV1 from here on out, I'm refering to both the
NV1 and STG2000).
_xxx_ said:I know Riva was not their first GPU, but at least their first with triangle-based rendering
Did NV1 ever make it to the market? And NV2 was pretty much vapourware AFAICR, at least I can't remember seeing one anywhere in stores back then.
The End of the NV2
Just say no to triangles
Despite Sega of America's and the AM2 representative's best efforts, NVIDIA remained adamant on using quadratic texture maps and refused to concentrate on triangle primitives. In the end, our sources tell us that NVIDIA may have eventually agreed to support better acceleration for triangles, but by then, Sega of Japan had already begun to distance itself from NVIDIA, and Sega's US team was quietly told "not to worry about the NVIDIA thing anymore."
As a Japanese company, Sega could never kill a deal, for there was a need to maintain honor and face. These cultural elements can be seen today when top Japanese executives choose to demote themselves after poor earnings reports, or when disappointing employees are "transferred" to small offices and given no assignments rather than fired. The expectation is that the shame alone will lead the employee to quit himself.
Pico?
NVIDIA was relegated to this similar position. Sega told NVIDIA that they were still contracted to provide a chip for Sega, but that it was not going to be used in its next generation console. The plan was to use the chip in a less demanding multimedia consumer product, probably the next-generation Sega Pico.
The Sega Pico, as some of you may not know, was a kid's educational toy targeted for children, 2-8 years old. It was a stylus and tablet that connected to the TV and used cartridges as its media. The Pico had such great titles as "Magic Crayons", "Richard Scarry's Huckle Lowly's Busiest Day Ever", and even a few Disney titles. Basically, NVIDIA was most likely delegated to work on a glorified See 'n Say.
Megadrive1988 said:The NV1 and STG2000 are the first complete Multimedia Accelerators to deliver the power of real-time photo-realistic 3D graphics, video based special effects, full-motion video acceleration, and concurrent high-fidelity audio, in a single chip. Providing immediate benefit to consumers, they enhance the quality and speed up the performance of today's PC multimedia applications. In addition, leading interactive entertainment developers are capitalizing on the powerful technologies of NV1 and STG2000 to create a new generation of applications that promise to completely transform the PC multimedia experience.
the maddman said:And don't forget the Sega Saturn joystick ports!
I have a NV1 at home, but it kicked the bucket years ago. It's not a Diamond either, so I have still held on to it. If they were a little faster at accelerating windows, they wouldn't be to bad. It's actually a good sound card.
Megadrive1988 said:the non-Diamond EDGE 3D NV1 ..... the SGS-Thomson STG2000 ?
the maddman said:Yup, that's it. I have a STG2000 card somewhere at home. I'll try and get pics up for Geo here tonight. Sadly, it no longer seems to work.
Megadrive1988 said:Sega should've gone with the Lockheed R3D/100 in 1996 instead of dittling around with Nvidia in 1995-1996 with NV2.
R3D/100 would've been a complete polygon processor with T&L
it was supposed to be available as a $180 graphics card, so assuming that, at the time, it could've also been used as an upgrade to Saturn or the basis of a whole new system, either to replace Saturn, or instead of Saturn altogether.
_xxx_ said:I thought it actually was available? And as far as I can remember it was crappy and slow as well.
HGN: A while back the R3D/100 was announced as a consumer product, and then we kind of never heard anything else about it. Whatever happened to that product? Is it related in anyway to the i740?
R3D: The R3D/100 was a graphics chip designed for the high-end workstation markets such as CAD and 3D modeling. This product was not really related to the Intel740 because the i740 is targeted at the performance mainstream PC market. As a company, Real 3D has decided to focus its chip-design efforts in the mainstream PC market through our co-developments with Intel and our own designs (in addition to the custom work we do for Sega). The primary business model for Real 3D is as a board company. We are still involved in selected business opportunities with the R3D/100, but it is not a product we are actively marketing any longer.
Urian said:I remember that at the end of 1995 the rumour of a SegaSaturn 2 with Lockhead Martin R3D/100 as the GPU and Model 3 with Dual R3D/1000 was floating around the net. Model 3 rumour finished to be true but the SegaSaturn 2 no, is curious that Sega jumped from LM to NEC in Naomi/Dreamcast.
You used to be a competitive table tennis player. Do you still get to play?
A year and a half ago, I felt I was increasingly out of shape. The coach of the U.S. junior team happens to be here in the Bay Area. So three times a week, I would sneak out and play table tennis with him, and it was really a lot of fun.
It’s a great sport because it's incredibly rigorous. You have to stay so focused that’s its hard to think of anything else. It's probably right up there with fencing and fly fishing.
It's hard to get me to not think about work, so firing a ball at me at 100 miles per hour is a good way to do it.
It's increasingly difficult just to organize our time so that the two of us can play, so I don’t do it anymore. I've changed to a completely different rhythm; now, I work out twice a week in the morning. That’s easier to do.