Wow, I had no idea this was a thing..
Left is final result, middle is the
real life model they scanned and right is the original version of female Ryder.
1 - Increased her nose to twice its original size
2 - Widened her jaw
3 - Shortened her chin (or moved forward her jaw?)
4 - Pushed her eyebrows up and made them thicker but scarcer
5 - Completely changed the eyes' shape and put some large eye bags beneath them
6 - Made the mouth bigger (or moved forward her jaw?)
7 - Plucked her... eyelashes?
From
looking at a video of the original model with shots from sideways (careful could be nsfw-ish, bikini stuff) and footage from the released FemRyder, it looks like they might have pushed the whole face
forward from the nose down
, making the nose and mouth look bigger, and the chin look wider from the front perspective. And they definitely lowered and widened her jaw.
Here's a quick montage I made:
Why..?
I know Bioware is on the forefront of the political correctness train, and among other stuff, this means scrapping off anything that would
attract the male gaze from all kinds of media. This isn't news as female characters were already quite
ugly in Dragon Age Inquisition compared to previous Bioware games.
What I don't understand is why they scanned a very attractive female and then made an uglier model out of the scans. And they even did this
after the game going gold and printing on blurays.
Why not just scan a less attractive female from the start?
I wonder if there's an actually intelligent reason for this to have happened. For example, maybe for some reason they couldn't make the scanned model work with facial animations. So then they had to use some other 3D head/face, which they altered to look like the scanned one.