First of all, sorry for my bad english.
To each launching of new GPUs very it is said about the capacity of poly-processing, hundreds of millions. Which is the polygon limit for each pixel area? How many polygons we can notice in a HD TV (1280x720)?
With the fast advance of the graphical computation and the slowness in the TV/Monitor area in few years the poly-count could reach a limit because of the low resolution.
I read that theoretically a billion of polygons is need to produce a photo-realist scene. Which resolution would be the required to be able to see all details generated by this 1 billion of polygons?
To each launching of new GPUs very it is said about the capacity of poly-processing, hundreds of millions. Which is the polygon limit for each pixel area? How many polygons we can notice in a HD TV (1280x720)?
With the fast advance of the graphical computation and the slowness in the TV/Monitor area in few years the poly-count could reach a limit because of the low resolution.
I read that theoretically a billion of polygons is need to produce a photo-realist scene. Which resolution would be the required to be able to see all details generated by this 1 billion of polygons?