Over the next two months we’ll be rolling out additional patches which will go even deeper and look to improve several areas of the game:
More options and variety in the character creator
Improvements to hair and general appearance for characters
Ongoing improvements to cinematic scenes and animations
Improvements to male romance options for Scott Ryder
Adjustments to conversations with Hainly Abrams
These upcoming patches will also address performance and stability issues. And we’re looking at adding more cosmetic items to single player for free.
For multiplayer, over the same timeframe, we’re going to continue to build on the APEX missions that have been running since launch. We’ll be adding new maps, characters, and weapons. On Thursday, we kick off the first of three new chapters centered around The Remnant Investigation.
EDIT: I will write some further impressions of this game later today in this post if no one answeres.
The sound in ME: A is top notch.
I couldn't disagree more. The implementation of sound effects is woefully inconsistent. You can often hear things much further away over much closer things and some muted sounds carry ridiculous distances; particularly noticeable on Eos around the encampment where you can hear muted conversations, which should only be heard outside of buildings in which NPCs are having conversations, a good hundred yards away when you are near nobody at all.
Plus the complaint every review mentions, important dialogue being cut off by something else which basically forces you to play with subtitles on and stop moving every time a conversation begins lest you move and trigger something that cuts it off. This happens to plot critical dialogue. My reloads have been exclusively because of this.
The sound is low point.
I'm not sure, but it works on my Phenom II 965 if that helps any.does this game require sse 4.1 ?
Also, after playing the tweaked ME1 and having started a slightly tweaked ME2 I gotta say this new one just looks like shit in comparison! The older games look SO much better it's almost embarrassing/frightening!
The P2 965 has something called SSE4a and I don't know how that relates to SSE4.1. The QX6700 that I assume davros is still running only goes up to SSE3.I'm not sure, but it works on my Phenom II 965 if that helps any.
EDITED BITS: Actually it runs scarily well on my CPU, I didn't expect it to run at all let alone with 50-60fps at high 1920x1080! (With a kindly donated 290X and 16GB of DDR3)
I was going to say how it impressed me since I'd heard such terrible things about it, but then it went and did a goofy crash on me last night so I'm gonna check out the 1.05 update and hope for some improvements. I'll keep you posted.
It may be, but often minimum system requirements do not compare to reality and are sometimes based just on this is the slowest cpu weve testedIt may be a moot point
That is a great question and one I think I can answer in just a few hours!Would you say for instance that andromeda is more cpu dependant than watchdogs 2 ?
As an open world game with a lot of city activity going on, one would assume that Watchdogs 2 would be more CPU dependent.Would you say for instance that andromeda is more cpu dependant than watchdogs 2 ?