"Lost Odyssey" a catalyst to sell millions in Japan & tens of millions in Europe?

Discussion in 'Console Industry' started by Brimstone, Sep 15, 2006.

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What impact will "Lost Odyssey" have?

  1. Lost Odyssey has a great chance of selling a lot of XB360's in Japan & Europe

    46 vote(s)
    41.8%
  2. The PS3 is going to crush everything at the Tokyo Game Show.

    64 vote(s)
    58.2%
  1. scooby_dooby

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    So in retrospect, did PS3 'crush' everything at the show?

    Sort of mediocre showing really, I expected so much more.

    Given the seemingly strong attraction to Lost Odyssey and Blue Dragon, and Lost Planet being one of the games of the show, is it possible that this trio of games, along with the variety of other titles on the platform, will be enough to push the 360 over 1million units sold within the next year?
     
    #161 scooby_dooby, Sep 25, 2006
    Last edited by a moderator: Sep 25, 2006
  2. DuckThor Evil

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    Sorry for the off topic but,
    I'm little bit curious as P3tRaN said he got red stuff (It wasn't me BTW) but how come I have one reputation that is grey? and the guy who gave it to me has not disapled reputation. So what's going on?
     
  3. 22psi

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    Honestly, BD does not appeal to me but surely does appeal to the Japanese market. MS needs to much much more games of this type to make 360 a viable console in Japan. I'll be surprised if they sell as much as the first xbox there. :sad:
     
  4. London Geezer

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    X360 is selling on average 1000-1200 units per week at the moment. The games would have to be seriously good and also be promoted heavily in Japan to wake people up.

    If it happens, it will certainly be impressive. There are 13 weeks between now and the next year. That's around 20k units (gross approximation but easy number).

    MS would have to sell many times more units to get to 1 million units sold in Japan.

    For reference, MS would have to double their sales each week compared to the previous one to sell one million units (added to the ones already sold) in 10 weeks. No one has ever done that.

    Could happen, but very unlikely. Just trying to keep a realistic view over the whole situation.
     
  5. scooby_dooby

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    They would need sales to increase 20 fold, just to sell 1million by next year! Obviously a daunting task, I don't think it's realistic for them to do it by this year, but possibly by the end of next after LO drops and a few other JRPG's. Say, 50-60 weeks?
     
    #165 scooby_dooby, Sep 25, 2006
    Last edited by a moderator: Sep 25, 2006
  6. -=P3tRaN=-

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    I think that if microsoft manages to be a good number 3 in japan, instead of number zero,
    everybody will be happy.
    except bill gates. I dunno if he will be satisfied even with #2 :lol: (more red ink? its a joke!! :razz: )

    those games seem to deliver though. even if its a bit soon. I really had a strong feeling this would happen,
    so I am very happy for ms efforts in japan. even if nothing else happens, more great games for me to mess around with!
     
  7. Serenity Painted Death

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    No. (I'm not even sure they've broken through 150K there with the 360...)

    Again, 360 is doing MUCH worse than Xbox... which is at 500K lifetime.

    Better start believing in miracles.
     
  8. superNoid

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    Well putting aside the current sales figures in Japan, there really aren't any good Japanese games out. Blue Dragon, Lost Odyseey, Trusty Bell, Cry On, Infinite Undiscovery all are basically the core build types that push sales in Japan. None of these titles are out, and 2 of them shown at TGS had 90 min lines.

    So using todays sales figures doesn't acturately scale to how a game made by Sakaguchi set to launch in a few months can/will affect sales. Most certainly this Core 360 + Blue Dragon bundle IS going to sell. 90 minute lines at (open to the public, mind you) TGS, logistically point there.

    The question should be, HOW MANY units will these games sell ?
     
  9. Shifty Geezer

    Shifty Geezer uber-Troll!
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    Though I agree the BD pack will make for sales, the 90 minute line isn't a logical indicator of as much. All that means is there was a queue to see it. That doesn't mean after seeing it the public decided they wanted to buy a console to play it. That'd be like saying anyone who downloads a trailer for a game is interested in buying it - sometimes (often) people just want a look out of curiosity.
     
  10. scooby_dooby

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    Using the first 12 months as your main indicator is terrible analysis for a number of reasons. Sufficed to say, X360 would need to gather momentum that it hasn't thus far, that momentum can only come in the form of games.

    You could apply the same bogus reasoning to the US sales, and say that XBOX1 was a greater success than 360 will be because it's initial sales are greater over 10months. That's a terrible analysis that ignores the entiore console landscape, the game libraries, 3rd party support, and many more factors which show that 360 is in a much better position than xbox1 ever was.

    imo, 360 outselling XBOX1 over it's lifetime is a foregone conclusion, with the quality of titles that will come out, there's absolutely no doubt in my mind it will easily surpass the 500k mark set by XBOX1.
     
    #170 scooby_dooby, Sep 25, 2006
    Last edited by a moderator: Sep 25, 2006
  11. scooby_dooby

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    Surely it's more meaningful than lack of lineups at all.

    Also, BD was voted as best of show (top 10), so obviously the demo did in fact impress.
     
  12. expletive

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    I agree Shifty, though i have to admit i was a little surprised with the lines if only for the fact that it acknowledges some recognition of the new franchise and some level of Japanese mindshare. With the way the 360 has been selling in Japan I was wondering if they would be able to generate any interest in their JRPGs at TGS.

    Especially when you consider the fact that the xbox brand is probably worse for the wear in Japan now than it was before the original xbox launched...
     
    #172 expletive, Sep 25, 2006
    Last edited by a moderator: Sep 25, 2006
  13. Slay

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    we heard the same story too many times allready "yes 360 is doing terrible in japan but just wait for.... DOA4.... FFXI.....N3.....Enchant Arm...." and so on, it seems that no matter what title appears for 360 in japan , the consencus from the japanese public remains the same.
    360 has a tragic performance in Japan despite the fact that it's the only next gen console available, and if you believe that this will change after PS3 and Wii are released in Japan then....

     
  14. scooby_dooby

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    It most definitely is.
     
  15. London Geezer

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    I think that it's safe to say that MS had their chance in Japan. Surely good games will come out on X360, but by then the Wii and the PS3 will be out, and that will be the end for MS in Japan. They couldn't set foot with no competition for about a year, they won't set anything after the competition comes down.
    It sells 1000 units a week with no competition - except PS2 - and it won't start picking up sales after Wii is released, let alone the PS3.

    I'm sure there will be some peaks here and there when certain games are released, but a miracle won't happen.

    I don't think MS are too worried about it either to be honest.

    Personally i have a feeling that it won't be those 100k PS3s released in Japan to kill off the 360, but the Wii.
     
  16. Geo

    Geo Mostly Harmless
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    The reasons they got ass-handed in Japan on the original XB were relatively obvious. My impression is it isn't so clear this time. If it's not the games (which your post suggests), what is it? It's not "too big and ugly" nor "giant controller too big for our hands". So what?

    A bit of chauvinism perhaps?
     
    London Geezer likes this.
  17. Serenity Painted Death

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    It may. But you specifically mentioned over a million sold in the next year.
     
  18. Slay

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    for me it's the "fool me once shame on you, fool me twice shame on me" mentality over there, XBOX failed misserably to deliver good games for the japanese market, so MS and 360 has a lot to prove to the japanese consumers in order for them to get the audience to consider the 360 as a player in the market, because right now their presence in japan is a joke.

    Let's pretend that MS and Sony are milk companies, 4 years ago they introduced to the market 2 brands of milk, the X-milk and the P2-milk, the consumers try both but soon they realize that X-milk tastes awfull, the word spreads really quick and P2-milk gets the market because they have a better product. Now both companies release a new taste of milk the X3-milk and the P3-milk, the consumers see them both and decide to stick with the product that tasted good the last time around, why bother with X3-milk, their last product was horrible.
     
  19. London Geezer

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    Or in brief and not too technical terms... word of mouth and customer retention bordering on customer loyalty...

    :wink:
     
  20. scooby_dooby

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    In my opinion they have a massive hurdle to overcome, so to expect it to happen in year 1 with no great games is totally unrealistic. I think that if it doesn't pick up some serious momentum by the end of next year then we could probably call it dead, but it's definately too early now.
     
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