Koji Igarashi Confused by Next Gen Consoles:

TheChefO

Banned
Iga admitted that working on the PlayStation 3 would be his first inclination but that ultimately the price may be a major barrier. "... I'm confused with all of this next-generation news. I don't know what to do. I was really leaning toward PS3 in the beginning," he said. "But then at the Sony conference they announced the price and I was like, 'Mmm, maybe it's too expensive.'"

So my first thread on this forum does actually hold some water. :cool:


"I'm not really negative over Microsoft, but for some reason they tend to back off a little when it comes to something really foreign. But if Japanese developers would say they're working on Final Fantasy or Dragon Quest or Metal Gear maybe, then I guess Japanese consumers would take it seriously and consider purchasing it. There has to be some killer titles to move the consumers into the 360 market," he explained.


http://biz.gamedaily.com/industry/feature/?id=13056
 
If he's confused by them, he can always fall back into PSP/DS as his fellow developers do.
 
Japanese Developers Target

Were Japanese developers last gen mostly exclusive or multiplatform? From the sounds of his comments, it seems he is intending to go with one and stick with it, hence the hesitation/confusion. Do they normally form internal "teams" that specialize on one machine or is it a company-wide thing or just individuals knowing specifics about individual hardware components?

Long comment short, How does the development target get decided?
 
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