Killzone Prerendered E3 Trailer Talk

Discussion in 'Console Gaming' started by dubert, Dec 27, 2005.

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  1. Sis

    Sis mental_v-sync=off;
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    I haven't bothered to read any of this thread, but I had to share.

    My brother has a friend who works for a very prominent game developer (think Bungie, only with better endings) who knows a guy who read a post on a forum from a guy who works in the same building as those who worked on the Killzone stuff and he says that it's definitely real time in a pre-rendered sort of way.

    .Sis

    PS :twisted:
     
  2. mckmas8808

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    What? Are you even being serious?
     
  3. Tesselator

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    Earlier on in this thread I guestimate it anf dubert puts some numbers
    to it. Read back a few pages or search for the word minutes in this
    thread --post by dubert.
     
  4. Sis

    Sis mental_v-sync=off;
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    No, I'm just in awe of the fact that a Killzone thread can go 11 pages+. When the game comes out and it still looks like the trailer, many Sony fans will be laughing and many Xbox fans will be crying. Then when they play the game and it sucks--which it will--many Sony fans will be crying. The sum total is that everyone will be crying.

    Besides, the "real time in a pre-rendered sort of way" should have tipped you off. :wink: I don't even know what that means.

    .Sis
     
  5. blakjedi

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    Im crying laughing after that post. HILARIOUS!
     
  6. typoEDR

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    Comedy Gold, not bronze, not silver. Fucking Gold.
     
  7. mckmas8808

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    Yeah whatever. Better ask a know then assume and not know. Learn something Chuck.:wink:

    And if and when the game looks the same but gameplay sucks I will still buy it and just look at cutscenes to satisfy my inner graphic whore.:twisted:
     
  8. centerofadmiration

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    The only problems that the original Killzone had were from a technological standpoint. Bad team-AI, not very good enemy AI, some graphical problems, etc. The actual game itself though, the characters, the storyline, the world and the war were awesome.

    So with the power of the PS3 I don't see the above problems from the original Killzone presenting themselves again. I have a feeling the final product will look a little different, but when the obvious comparisons happen between the E3 video and the actual game itself you won't see many differences. Maybe less character detail or something but thats about all. If you noticed in the Killzone video from E3 theres hardly any lighting going on. It was a pretty pure, raw texture driven visual feast.
     
  9. Tesselator

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    I think it would be clarifying only in the aspect that it is another legit
    opinion voiced. No more or less clarifying then most of the people
    that have already commented here.

    I offer the example of giving myself a job at said company. For the
    first few months I wouldn't know much more than I currently do now.
    Depending on the level of the job I was given and the taks I had
    to proform there I may never learn much more than I already know.
    And title isn't always a tell-tale as to the amount of knowledge any
    particular employee has. etc. I'm sure I'm not saying anything
    most of don't alreadty know.

     
  10. zRifle1z

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    Great post, and IMHO a very professional reply. If there is one great harm facing the gaming industry's future it will be flase marketing of what consumers should expect from next-gen consoles and the software developed for the system. Attending E3 was the biggest let down after "hearing" so much about it, and seeing all of the touched up screens of games. But once I saw actual games being played, and spoke with a few developers and one Video card maker I quickly learned it was not the software on the show floor that was the let down. It is the marketing. The actual games that I saw on display though impressed me. I hope this thread can continue as it has, and those who wish to derail it just not participate. It has been a good discussion and agian what I lerk on B3d for.
     
  11. Farid

    Farid Artist formely known as Vysez
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    The definition of Noise is this thread

    I'm posting just to say that this is a terrible thread, all around.

    But I have to point that the discussion in this thread wasn't of great quality. Really.
    The thread is in the Console Games forum, but that doesn't mean that anything can be said without any coherence required.

    And of coherence, this thread is lacking, it seems that nobody is actually arguing the same topic or idea. People arguing about Motorstorm being RT, other saying that KZ could do smokes effects others saying that it couldn't, obviously, do software rendered Hypervoxels in RT, people discussing about other poster's english, people stating facts and extrapolations in the same sentences...
     
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