Billy Idol
Legend
Hm, is the Vita Mega Pack 1 worth it? I could not find a Vita KZ bundle...
There's a whole discussion on that topic here. Short version is close to iPad3's SoC, but different in different ways. I don't think the real specifics are known.
glad you like it
Hm, is the Vita Mega Pack 1 worth it? I could not find a Vita KZ bundle...
Hm, is the Vita Mega Pack 1 worth it? I could not find a Vita KZ bundle...
Holy moly ! Thats fantablous for Vita ! How did u guys manage that awesome sunlight ?
I would suggest this one:
http://www.game.co.uk/en/playstation-vita-3g-with-killzone-mercenary-209599
Standard 3G price with the game voucher and an 8GB card (3G is +£20 on wifi). FYI I have no idea if the game plays over 3G.
By focusing on HDR, especially tone mapping and exposure control (we can display a pretty ludicrous dynamic range without clipping). Then it's a matter of subtly (or not) telling the artists "try making that light 10x brighter", then telling them again a few weeks later. Causes all sorts of hell for lightmap compression, but was worth it.
We did do some experiments early on with more realworld intensity values, which we were able to handle (!) but in the end just left it up to art. Gameplay come first afterall. Plus the real world is boring.
I would suggest this one:
http://www.game.co.uk/en/playstation-vita-3g-with-killzone-mercenary-209599
Standard 3G price with the game voucher and an 8GB card (3G is +£20 on wifi). FYI I have no idea if the game plays over 3G.
By focusing on HDR, especially tone mapping and exposure control (we can display a pretty ludicrous dynamic range without clipping). Then it's a matter of subtly (or not) telling the artists "try making that light 10x brighter", then telling them again a few weeks later. Causes all sorts of hell for lightmap compression, but was worth it.
We did do some experiments early on with more realworld intensity values, which we were able to handle (!) but in the end just left it up to art. Gameplay come first afterall. Plus the real world is boring.
The results certainly are impressive! Is this Geomerics in operation or something new?We did do some experiments early on with more realworld intensity values, which we were able to handle (!) but in the end just left it up to art. Gameplay come first afterall. Plus the real world is boring.
Reviews varying between 6/10 to 10/10. I am guessing a very good porable fps, but some reviewers caomparing it to home console FPSs and rating it low. Being compared to home console fps itself is a big praise, IMO. Shows they bridged the gap.
Oh boy...this year is going to be an expansive gaming year.
I could not resist: 169 Euros for Vita + 10 games at Amazon...damn it!
But I blame KZ:M for making me buy a Vita!