Ken Kutaragi Interview

Mikage

Newcomer
http://pc.watch.impress.co.jp/docs/2005/0521/e304.htm
http://pc.watch.impress.co.jp/docs/2005/0521/e305.htm

Honda:The design of PS3 is like AV console.

Ken:Yes, because Playstation is not videogame console. I have never said PS as videogame console.

PS3 is the product which at last arrived at the aim that I thought about when I established SCEI.

PC was a computer as a work tool until now. It was merely transplanted from main frame. Against this, PS3 is the computer which was made to realize entertainment.

We made new GPU in cooperation with NVIDIA.I found a kindred spirit in NVIDIA in particular. I drew a future road map with Jen-Hsun Huang (NVIDIA CEO). An entrance of the road map is RSX. The person who does not know RSX well seems to think so that this is hash-up of GPU for PCs, but, in fact, is different for the architecture at all. Include Mr. Kirk (a NVIDIA architect), and people of NVIDIA are people liking that draw a dream. At this point, there is a part to sympathize with each other, and we talk to still do a new thing.

RSX is not subspecies of a chip for PCs of NVIDIA. Cell and RSX have close relation and both are accessible for main memory and VRAM seamlessly. Cell can access VRAM in the same way as main memory, and RSX can treat main memory as a frame buffer, too.

The reason why we made PS3 such architecture is to get rid of a copy and operation of useless data between Cell and RSX. RSX can refer to a result to simulate in Cell directly and Cell can refer to form of the object which RSX made shadeing directly too. Shared memory cannot do such an act even if it can do rendering beautifully and complicated shading.
 
The interview is long. I cannt translate the interview well, because my english is not good. I expect mr. one's help.
 
Headache inbound:

Electoric Entertainment Expo which is in the midst of holding in American Los Angeles 2005 (E3 2005) with PlayStation 3 (PS3) was announced. E3 of this year is piled up, Xbox 360, the announcement of Revolution furthermore has been congested even from ordinary year.

If yesterday, the demonstration theater of PS3 (you do not look at this theater, what looks at PS3 itself must wait it is not possible) to see, 2 hours or more, unless, you wrote, but it is the extent where second day becomes the intensely, waiting in 3 hours or more from during morning long line, surrounds the enormous SONY booth.

It followed to Chadani CTO, corporation SONY computer entertainment (SCEI), the Hisashi of president and CEO 夛 asked story to the wooden health person well.

Hisashi 夛 it is good wooden health president and CEO
*So far PlayStation brought change to something of the game in every that generation. First it brought real 3D graphic function, with PS2 arrived to the entrance of the virtual reality. So PS3 it probably is to change what of the game.

< Hisashi 夛 it is good the wood >PS3 when establishing SCEI, is the product which arrives to the goal which was thought, at last. We are not to make PlayStation in order to do the game, thinking, that entertainment, in other words we would like to utilize the power where the computer is splendid to amusement it managed the company. The 3D graphic tip/chip was placed with the first generation, with PS2 the emotion engine was loaded. PS3 is not the architecture which is inclined to the game. Is not the computer for the child, it is. They are our goals, in the sense, computer for entertainment, it is kind of something which has 1 and 2 because of PS3.

*Power of the computer is used because of pleasant thing. We would like to make the computer which is designed because of amusement, you think that it is the story which appears in the time where the first generation PS appears just well. Don't you think? the fact that it has imagined the time, this time is being able to actualize to be.

< Hisashi 夛 it is good the wood >The former personal computer was the computer as an instrument. It just transplanted various thoughts to the personal computer from the mainframe. Because of this, when there is an efficiency it is achieved, from the desktop PC main current changed to note PC. The present personal computer is made hardware and OS because of the work instrument, don't you think?.

But the computer as a work instrument advanced, maturity this time went to the direction which loads the media playback function of Media Center PC and the like, but that just imitates the fact that the home appliance had already done, is not the case that it is made because of entertainment.

Vis-a-vis that, as for PS3 the computer which was made because entertainment is actualized. Entertainment not only the game, there is various elements, but the fact that it reaches the point where beneficial function can be offered those vis-a-vis entirely is PS3.

So with some kind of approach, actualizing that? You cannot bring as entertainment that being something which you thought, whether with the first generation PS, doing with SGI (3D graphics) you bring to home and, it did. In the same way, with the human persevering, it cannot make absolute. Unless there is a super computer, it cannot solve. Bringing the technology which analyzes the place where various societies are not visible logically by power of the computer, in home, you probably will use in entertainment, is the approach of PS3.

Uniting IBM and the hand which know the super computer because of that, it developed Cell with Toshiba and 3 corporation combinations, it was joint with NVIDIA and new GPU was made. Especially, breath is agreeable with NVIDIA, ジェンセン (NVIDIA CEO) with it is to draw the future road map and it does, but the entrance of that road map is RSX. The person who does not know well, seems that you intend that this for PC probably is the another version of GPU,, but to tell the truth it differs architecture completely. The kirk person (the NVIDIA architect) it includes, the people of NVIDIA the just people who like to draw dream. Also the part which sympathizes mutually in the part of that being, that it probably will keep doing new thing even from now on, you discuss. On the other hand, if it is シェーダー of NVIDIA, there is also compatibility of the various shading programs of the PC world, it is possible also to utilize existing property.

*Retiring, like later and the time before, the kind of air where the attitude which chases dream returns does SONY corporate vice president.

< Hisashi 夛 it is good the wood >At the standpoint, corporate vice president, you must keep lowering judgement always concerning the various charge products. But now concentrating on just PlayStation, you adhere the fact that it can. If the opportunity which from now on views the product to becomes many, it can find コダワリ in the various places, probably is.

*You spoke the concept of PS3 or Cell in the past, Hisashi 夛 well as for the wood grid computing as one analogy. After that, whether really Cell is some kind of processor it became clear, but is the computing model which uses the network function which Cell itself has, in the future, in some kind of way probably to keep being utilized to the game machine?

< Hisashi 夛 it is good the wood >Spring of next year, Cell starts entering in a way, PS3 in home. Among those there are 7 SPE, perhaps, but from the user it is visible in only 1 hardware. But because from first Gigabit Ethernet is equipped in PS3, if it is the speed of 1Gbps, it is possible to keep connecting Cell to スグ by the fact that Cell inside the home increases. It is good even with the foam/home server, is and, the environment where Cell which, in various ways such as the shape where PS3 keeps increasing is inside home is connected with network is produced, probably will be. If it is the zone of 100Mbps, it is possible also to connect via Internet.

*For the Cell computing such as that, to PS3 itself "you train and" it probably is to have entered?

< Hisashi 夛 it is good the wood >It keeps inserting in Cell OS which of course, is moving on PS3. In order for you to know, because in Cell the secure operational layer is provided at processor level, high safety is guaranteed even with when it is connected via network. The world where the power of Cell keeps being connected with network. It advances the preparation securely, goes in PS3.

*Yesterday, being to ask the story of the lobby back person of Microsoft, it does, but he calls symmetrical type multiprocessing in integer arithmetic inclination Xbox concerning the difference of 360 and PS3, those which aim toward natural computing power improvement as a general-purpose computer, as for PS3 you spoke that it is the approach which is specialized in strengthening the floating point arithmetic. We would like to respect the selection of PS3, but if it does from Microsoft which is the software vendor, it is the point of view that Xbox 360 is easier to manage.

< Hisashi 夛 it is good the wood >Arranging the usual general-purpose processor core, understanding can do also the approach that it strengthens operational efficiency. But increasing integer arithmetic efficiency, the fact that it improves is just general information processing application. Ability as a general-purpose computer improves, but there are no times when level of entertainment is changed. Cell, from first "generating", in other words is made some virtual ones and the fact that phenomenon is formed inside the computer in purpose vis-a-vis this.


This "actualizes PS3 エンタテイメント of the new generation" to question, when thinking of the っ callous, it probably becomes the element which becomes the key. Because why that it is the part of the motive which you say whether the super computer is necessary.

When you mention the super computer, simply the person who remembers "the enormously fast computer" probably will be many. But many of the super computer have specialized in solving the equation for the various problem solving, when you look at architecture with the computer which can be used in general purpose as a standard, it is something where balance is visible badly with イビツ.

But if the problem solving and the simulation from first due to operation are purpose, rather than taking the approach of the general-purpose computer, being efficient, it becomes high speed preponderantly. In other words, if you see from the field where the super computer is necessary, as for general-purpose architecture wastefulness is visible to be many balance badly. This is the difference of the section, probably is not something which compares suitability.

So the entertainment computer (Hisashi 夛 the wooden person isn't PlayStation called the game machine well under any condition), some kind of efficiency being necessary? Microsoft had Xbox 360 on the extended line of ability as a general-purpose computer. SCEI which confronts adopted the approach of the super computer. Concerning this judgement, Hisashi 夛 the wooden person speaks well as follows.

< Hisashi 夛 it is good the wood >The approach that, it improves information processing ability intently, combines GPU to that is not new as a concept with to be able to connect the personal computer to the television the package of the frame just was taken a second look. Xbox the first machine was the game machine of the idea such as that. But, as for us width of the entertainment which is actualized with the computer by the fact that it enlarges than now, we would like to create the future which it is not possible so far. In the press conference we showed the demonstration of the duck which moves with physical simulation, but the hypothetical world "it has formed" that just in PS3.

The fact that itself Microsoft invests on this field as we is large welcome. But, if only output resolution of the present game machine was increased, graphic performance was strengthened, it does not mean to expand the world of the game machine of present condition. With this it is not the next generation machine of the first generation and Xbox "Xbox 1.5" is. The existing game machine vendor doing also Microsoft, the high performance it is not to replace with the hardware, we want discovering completely new field with originality of the self. If that it is, it is possible to keep expanding the world "of the entertainment which uses the computer" together probably is.

PS3 which attracts attention
*It is very rough impression, but it is the impression that being home appliance, you analyzed PS3 thoroughly from necessary function, and the use which designates efficiency, as purpose mounted on silicon efficiently. Xbox 360 which confronts seems the PC software vendor in the hardware which seriously considered general purpose and pliability was visible

< Hisashi 夛 it is good the wood >Finely adhering to detail, kneading one one, the fact that it keeps mounting is the culture of SCEI. There is コダワリ in all parts, that is reflected on the detailed part of detailed architecture of the system.

For example it is RSX, but this is not subspecies of the tip/chip for PC of NVIDIA. Cell and RSX have close relationship, it is transparently accessible also both vis-a-vis main memory and VRAM. As for Cell it can access in the same way as main memory vis-a-vis VRAM and, also for RSX it is possible to handle main memory as the frame buffer. You use, as some kind of use mainly it just has divided, there is no the distinction into main memory and VRAM.

What it makes this kind of architecture, is in order the copy of the wasteful to lose data and operation between Cell and RSX. RSX refers to the simulating result with Cell directly, Cell can refer to the shape of the object which RSX shades directly, (note: With PS3 as for the connection of Cell and RSX because it has the band width which becomes independent bidirectionally, memory referring to mutually, as for collision it does not occur). How, being able to do clean rendering and complicated shading, with sheared memory as for this is not possible.

---

The SONY computer entertainment (SCEI) the Hisashi of president and CEO 夛 it is good interview to the wooden health person.Withthe first volume mainly you spoke concerning the concept of PS3, but inside home, you ask the latter half on the center whether PS3 keeps bearing some kind of role.

Processor Cell of network oriented, PS3 which becomes the first step which goes in home. When those keep being connected with network, some kind of entertainment function being offered to the user? Method of the super computer and the grid computing which are used in the problem solving which needs enormous computing power. Cell and the Cell computing which designate those as motif, some kind of dream probably will be shown to us?

PS3 of AV equipment design sense
*PS3 is visible as become design and the specification which are conscious of the product which it can exist naturally inside home as AV equipment.

< Hisashi 夛 it is good the wood >That is proper. Because because PlayStation is not the game machine, is. As for the speech, even 1 time PlayStation game machine until now it has not done. Recently, display changes to fixed pixel system, for the home which can output full HD with real resolution also display increases, probably will be. If is, also the fact that is the natural flow 2 systems it has 1080p output.

*When seeing with the section such as AV entertainment, the Cell computing which centers PS3 probably is to offer some kind of function.

< Hisashi 夛 it is good the wood >When the world where the super computer can be utilized easily in home actualizes, that it will try imagining. Cell actualizes that. Including PS3, the basis of the Cell computing which leads network is trained to the equipment which installs Cell. If the super computer is used, some thing probably is possible?

For example we call "maturing" in inside, it is, but when the contents are laid down with the storage server with respect to network, while Cell is not utilized, it makes those contents mature, it does to that is better than original quality. For example also it becomes possible SD (standard resolution) it matures image, revives detail finely and to raise convert to HD image. You store to ネットワークストレージ "Cell storage" which has Gigabit Ethernet and RAID which receive the contents. There are various plans, but as for Cell storage it is the intention of offering by all means.


This comment is interesting truly.

SONY in the future has planned the sale of the BD recorder which builds in Cell. As for SPE which is built in to Cell, MPEG-2 decoding of full HD is possible by about 60 - 70% loads. Perhaps, the power of SPE probably will be left over even with the full HD of H.264. Of course, be able to utilize even in decoding and the like the sound, furthermore it is the expectation which can do several video filters and the audio filter with Cell.

Because there is a secure layer in Cell, the contents can be delivered safely even by way of the network. If the Cell built-in BD recorder and Cell storage are connected with network, the recorder Cell storage like external storage it probably can also use. Of course, that opposite is possible.

It is the case that it accumulates the contents which are downloaded from the video recording data, or Internet to Cell storage and the Cell BD recorder, that is less crowded with the power of Cell and utilizes time thoroughly, furthermore it uses also Cell which is connected by way of the network, does data analysis thoroughly.

Hisashi 夛 the example where well the wooden person SD raises converts in HD is being increased, but as for rise converting of animated picture these days, very the quality has become high, with original image it is designed in such a way that it can remove the detail which is not visible. Developing the texture which is included in animated picture even in time base direction, it does analysis, makes original detail surface. It is not to inflate pixel with such as alignment compensation, multidimensionally information is made to revive from midst of the image which is moving.

Similar technology Intel demonstration it has done, but we had assumed that parallel operation of the Mesny core is necessary in actualization. If Cell is used, while processing that in real time, by the fact that you use the method, where it plays back, or Hisashi 夛 the wooden person says well and "maturing", is possible the question っ callous which removes many details with a deeper analysis.

Furthermore if PS3, Cell storage and the Cell BD recorder etc. to cooperate, many contents are processed at the same time, or also it becomes possible deeper analysis furthermore to raise picture quality with a to a greater extent. If the Cell installed product increases, it is the case that added value of extent and the individual equipment which increase increases.

Description above it is the example which applies image analysis technology, but there is an analysis of various specific uses and analytical method in society. Mounting those on Cell, when doing, something being possible in foam/home network? You scratch imaginative power and are raised.

< Hisashi 夛 it is good the wood >It becomes the image that in the future those like the Cell foam/home server who uses Cell automatic maintenance it designates the contents which have the Cell foam/home server as in Cell storage entering into home, probably will be. If the security function of Cell is used, リッピング doing the copyright equipped image of DVD, and the like when you place in storage, lay down that and make mature it can do also to become clean image.

*If age of the digital contents come in earnest, it buries in foam/home network with the digital data and it reaches the point where it is exhausted. For example as for the photograph and the like of the digital camera, the frequency of photographing being too multi, it is not possible very very, to rearrange by your. Television program and music so probably will be. The mechanism which manages the directory of those contents, finds simply, there is no causing れ which can be solved with image analysis and the like the shank. On that, to be efficient ビジƒ…アライズ doing the analysis result and the search result, if in the user also the part which the presentation it does, designates PS3 as front end, to be understood it may be able to navigate easily, making use of 3D graphic function is.

< Hisashi 夛 it is good the wood >Please feel at rest. Because that is the function which you think that we want me myself, when PS3 is put out promptly, it is the intention directly of starting development. The technology which analyzes, various information such as animated picture, still picture and sound includes also the research which is not excessively known in society, is a method of enormous number. If there is a power of the super computer, being to be able to apply those inside home, because it does.

*When it tries thinking of PS3 as a control center of the digital media, as for the point where the SD card slot is loaded usually you think that it is interesting. This is not and (SCEI) is the feature which is not seen in the SONY product, but is this opening probably to have shown attitude in the part such as media transmission of the premium contents?

< Hisashi 夛 it is good the wood >If you mention the SONY product certainly, you think that with memory stick and ATRAC, there is the image which does not have interest in those which are not the respective company technology other than that. But SCEI, and PlayStation, keep using those which you appraise that standard of the world, the technician in the world is more best to opening, positively. Because is, with the memory stick and with the SD card and it is same with whichever. It handles equivalence as the thing and, it does not run to the individual route.

In addition because with the point of view such as the codec, high quality of real time the power which handles the trance cord/code easily is Cell, with respect to storage you have supplied with some kind of type, it stops being excessively important, probably will be. It reaches the point where the technology which that occasionally is optimum can be used ",

*As for the decisively price of PS3 speaking, being difficult to receive is the repayment model of ginger and PS3 probably to become the shape which is similar to PS2? For example PSP rather than many people being imaginative, was cheap, is, but.

< Hisashi 夛 it is good the wood >When it is cheap, you appraised PSP in many ones, but even then they are 24,900 Yen. Raising in-house made conversion ratio, it has become the cost model which can do cash flow securely in the range where it reaches, is also the various elements and there is no excessiveness.

You can call to also PS3 similar thing, but with PSP and PS3 becomes preponderantly PS3 the sale quantity many, probably will be. But, as mentioned earlier, there is no consciousness which is called to PS3 the game machine. We would like to sell the computer whose, added value for entertainment is high was our goals.

Perhaps as for latest PS3, in the person that we are wanted the power, you think that there is an added value which can be sold even for 20 ten thousand Yen. You think that it does not do the question っ callous which is judged whether the person that buys, or does not buy, we want, inquiring about price. Of course, then it makes many people enjoy, but when of the game machine is thought in standard, perhaps price the person who thinks in raising it is. But, PS3 has become the preponderantly desired product. Even the car even the television so probably will be. Wanting, wanting, it does not accumulate. You want your own itself it made. It is the intention of making such a product.


When it supplements somewhat, as for SCE the price of PS3 seems that you speak that 4 ten thousand Yen are cut, vis-a-vis the partner. So far, as for PlayStation, in each case sale has started for 39,800 Yen, it is not the case, special high price never. But, PSP is not included future reduction plan, as "last price" been, 39,800 Yen there is a line which is said PS3 as the last price which after that does not reduce, profit so is. In any case, as for the price of PS3 as for being settled inside the sensible range sale at the beginning, as PlayStation immediately after the throwing you are not wrong.

*Lastly you can list several concrete example concerning the application of Cell to the home appliance?

< Hisashi 夛 it is good the wood >So far, in addition to the section such as search of picture quality and the digital media which you list as example, you analyze the still picture at high speed and revise automatically and optimumly do indicating and printing. After if Cell which is inside home increases, while the user does not know, perhaps there are also times when, quality of the television before the eye has increased.

In addition, also Cell storage is important. If it accumulates the contents simply and it just is packed being to be good being normal NAS, it does, but with just that the surface will be to be white, probably will be. You analyze the sound of image and image, after distinguishing the content, try to be able to do the meaning attaching. Originally, to do causing to mean automatically vis-a-vis those which do not have meta information, enormous power becomes necessary, but Cell becomes the key to the problem solving, probably will be."
 
One of these days, they're going to come out with a web translator that doesn't completely suck. Thanks though. ;)
 
Evi said:
One of these days, they're going to come out with a web translator that doesn't completely suck. Thanks though. ;)

At least you get some good laughs with this:
The kirk person (the NVIDIA architect) it includes, the people of NVIDIA the just people who like to draw dream.

:LOL:
 
We made new GPU in cooperation with NVIDIA.I found a kindred spirit in NVIDIA in particular. I drew a future road map with Jen-Hsun Huang (NVIDIA CEO). An entrance of the road map is RSX.


oh boy, here we go again!! :oops:

remember Emotion Engine and Graphics Synthesizer based Creative Workstation, Phase I, II and III? Sony had their roadmap to PS3, in 1999. they planned EE2, GS2 for 2002-2003. then EE3, GS3 for 2005-2006. it never really worked out though.


and now, Sony-Nvidia have a new roadmap, apparently. and it starts with RSX 'Reality Synthesizer'. I suppose we'll hear more about this roadmap in the coming months, just as we did after PS2's introduction, before PS2 came out.


.... Sony-Nvidia, roll on PS4

:eek:
 
I think he said some really interesting things in that piece. He was basically saying that the way the PS3 is being built, its totally different than the X360. He was saying that the PS3 is not a true video game console, yet a computer entertainment device. A really good read I wish the translation could have been better though.

It's interesting how he views the insides of the X360. When it came to making a true next gen game console he completly trashed the setup of the general purpose setup of the X360.

The fact that itself Microsoft invests on this field as we is large welcome. But, if only output resolution of the present game machine was increased, graphic performance was strengthened, it does not mean to expand the world of the game machine of present condition. With this it is not the next generation machine of the first generation and Xbox "Xbox 1.5" is.
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Group
 
Last edited by a moderator:
Thank you JF_Aidan_Pryde san for translation.

http://pc.watch.impress.co.jp/docs/2005/0520/e303.htm
This article is Masayuki Chatani (SCEI CTO) Interview.

[Translation by web translator]

An E3 report of Masakazu Honda
A SCEI CTO Masayuki CHatani interview


Masayuki Chatani CTO
I hold it for from 17 to 20 on May (local time)

A meeting place: LA Center Studios

 Playstation 3(PS3) that the finally detailed specifications and hardware appearance were announced. However, on hardware, both sides of software, some doubt is still left, too. I asked Masayuki Chatani of Sony computer entertainment (SCEI) chief technology officer (CTO) about a story about PS3.

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● Interface of luxurious PS3

 About hardware, it is for Cell and GPU made by NVIDIA of a Shader 3.0+ generation, memory, it to have understood the deployment of a BD-ROM drive beforehand, but is the first time that detailed specifications of terminals were shown.

 Above all, the point where there are two HDMI terminals is interesting. Two screens that is how to use with 3,840*1,080 pixels full HD was suggested by an announcement event, but cannot say to only HDMI that, still, 2 must be equipped with a transmitter, then never"almost free of charge".

■ I think that there is a strong reason in its own way to be equipped with two transmitters of HDMI, but a dual HDMI terminal will be assumed what kind of how to use.

[Chatani] The reason why two HDMI appears in is because it "wanted to do so" purely. Because I improved game characteristics, as an oblong dual display, an expansion screen of a game, I wanted to adopt the plural screens by all means. Nothing does not have to join by two high definition TV television and has only to connect a small assistant display.

■ May I think that HDMI has S/PDIF signal *6 think HDMI?

[Chatani] Because I am based on perfection, naturally the output of a sound is assigned to specifications of HDMI.

■ This is the story that affects an operating system part, will it be possible for such how to use that is incorporated communication function (for example, instant messaging) in firmware and can utilize an assistant screen even when to enjoy a game while contacting always a friend with the same tool, besides two screen correspondence software?

[Chatani] Yes. Of course a communication function is incorporated in firmware. I want to take communication while doing a game. It will get possible to take out a chat screen to an assistant screen that I can put popup in a main screen.

 Functions of a basic system largely increase when I compare PSP with PS2. In the same way as it, a system of PS3 becomes the thing that expansion evolved a basic function. Naturally a communication function through Internet is included in that.

■ Judging from a message to want you to use PS3 for the deployment of a SD card as the center of the digital media, the meaning that there is is natural. However, I am supplied with the product which a badge of Sony stuck to. Will not it be for a past to have had it?

[Chatani] At first I assume the use with a digital camera as I understand it by being equipped with a Compact Flash slot other than a SD card slot. In addition, I begin a cellular phone, and a SD card is used with various devices. A user is all troubled with is not usable if I do not do media conversion, appearing besides memory stick. Of course I can want to put save data in all media.

■ Three kinds understand correspondence, but how to use to check out of the music that I use this SD slot and purchased in EMD to a SD card will it be possible for to treat a picture of a digital camera?

[Chatani] I consider it to depend rather than presence of a slot which DRM (digital copyright management) technology I use. For example, if a magic gate is required, I will become only memory stick from a difference of a function side. I put it besides such an aspect, and both memory stick and a SD card are equivalent.

■ There is remote control from an IP network to a control device in specifications list, but will this assume that I use it how?

[Chatani] How to use via IP is thought about, but it examines control of a game to handle PS3 with a wireless remote controller of an IP base.

■ There is it when I can play a video format of BD-ROM, but will this be implemented by Just after release?

[Chatani] Of course it is so. An application format of a video is not yet settled, but I almost harden, and it is room about decode of a HD picture. About an interactive element, I implement it by software on a rule.

■ A sound chip is not mentioned in block diagram of announced PS3.

[Chatani] It is not equipped with a sound chip this time. Because the reason is because it can generate Cell about a sound entirely. There was the scene where a leaf flies by a press event, but a leaf can run the cord that simulation does a sound to cut wind, and this makes sound source data and I break it, and 5.1 channels can be accompanied and finish it to stereophonic sound. Because there was considerable margin in handling of Cell ability and digested light if it was sound processing degree, DSP did not have to do the part which made a wave pattern for an exclusive chip.

■ A terminal of Gigabit Ethernet says "*1/ input output *2s" || is mentioned, but this will be any kind of meaning? It is equipped with a router function and will use it in WAN side and LAN side and the meaning that reached?  Or do you do even any special connection when you connect PS3?

[Chatani] A router function does not last. The inside should be a switching hub purely, but myself want to answer in and an out meaning basically at other opportunities because I cannot understand it. I am possible not to mention connection between PS3. A place the release back connects a lot of PS3, and to make a super computer will come out. Sony picture entertainment seems to intend to use PS3 as a rendering farm of CG for movies.

■ AV intention is considerably strong and feels it even if I make it a design even if I make it terminals. I knock on a design of PS2 basically, and a part of a square box curls up to a stand, but there is the atmosphere that resembled B&O(Bang & Olufsen) of the time when then a toploading method was the mainstream in 横置. Would the consciousness that I called a kind of an AV product be strong?

[Chatani] I am conscious while a domestic display becomes high definition from now on that PS3 become standard of the HD times. Therefore I grew it to be able to play every format offered with 12cm disk.

■ It seems to be considerably severe for heat, but it will be it to how much a noise level when I think about power and housing size to show, the specifications which I called a storehouse in a power supply of Cell and GPU?

[Chatani] Because Shizu sound characteristics are very important parts, now a design team of hardware is trying it hard to make it as possible calmly. Naturally an effort for every power-saving with a tip level is packed with. Are you quieter than the first model of (PS2? I compare it for a の question by the) present and do not measure it, but want to be finally quiet.



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● There is Cell to express a view of the world to be near to the natural world

■ The demonstration of press conference suggested the possibility that physics simulation changed a game into. I think whether it is it to the game machine that PS3 is attractive even if there is the side making use of a characteristic of Cell in so that it is it on a key where it is possible in this part to.

[Chatani] Quality itself of rendering becomes very high in PS3 as well as the output with full HD resolution. However, when become a high picture of reality in high accuracy, the picture does not usually experience it || make an unnatural move, and feel very sick || it is it in an impression. For example, if ups and downs of skin do not change naturally when I change an expression by rendering of a face handed down to cutaneous sensation, I feel very sick.

 This is an example, but I am in proportion to graphic quality improvement in every scene and must realize is natural, moving. Of high quality, then graphic rather tends to become the opposite effect for a game with AI and a level of simulation being low.

■ What kind of form does parallel computation by seven SPE contribute in in a physics simulation part?

[Chatani] The simulation cord which I used in a game handled the character who appeared as one rigid body till now. Is softer from now on ||, for example, can express a human being and the trees and plants, a fluid naturally. When I express one character, I divide it into plural part-time jobs to constitute the character and operate it and can start natural movement and expression.

 In addition, even race games of a car can let you operate behavior every various parts separately. For example, I can demand it in right and left of a tire when the road surface situation is different because it operates behavior every part in parallel individually what kind of behavior a car shows.

■ If there is the title that simulation precision oneself leads to value of a game like GRAN TURISMO even if I say physics simulation, there will be a scene playing an active part in implication a bottom gives game quality, and to do as an unrewarded drudge. A developer will get possible to use physics simulation as "a tool" easily to where.

[Chatani] Naturally I tune up a simulation cord with oneself thoroughly, and there will be a vendor to implement. We are always surprised, but a developer of entertainment software has really high ability. No matter how, by the processing that I can consider to be difficult, I write a very high-speed cord. One offering a tuning tool to be able to make use of a skill of the them.

 Because it is prepared how old middleware to do physics simulation is, I can implement one more comparatively easily by using them. It took time till middleware is digested at the time of PS2, but several companies already enter ハボック this time. For example, I generate the natural topography automatically, and cords demanding feel of a material of cloth or a result person of a wrinkle simulation cord of various types is prepared.

■ Will a place changing in comparison with time of PS2 have development environment of PS3?

[Chatani] I am not strange basically very much. Target hardware for development and normal development environment, a tool are prepared. A different thing is addition of a Cg compiler by having changed graphics to NVIDIA and a tool, a support of OpenGL ES conventionally.

■ Will even an aspect of performance tuning be the same approach?

[Chatani] Because there is a group of tools of performance analysis, I implement the cash use situation or the bus use rate that had game developers evaluate it till now in form to expand these more. I lay emphasis on a tool to draw ability of programmer oneself. In addition, a function to discharge the use situation of a processor as log enters in Cell. I can know the situation of each core of the Cell inside in detail by using this.

■ There can be a few points where development environment is still distributed to, and observation that it is difficult to draw a performance and two opinions that I try to really develop it, and a performance easily appears and was surprised at mingle about PS3. The real development spot will be any kind of situation.

[Chatani] To be frank, room of a performance can be very big and does not hear the impression that I am hard to make. Of course it is sure that you must change a way of thinking with programming of a single core, but a necessary man-hour does not stop in especially to complete a game. It is repeated, but ability of an entertainment programmer is really terrible.

 For example, I show a demonstration to make rendering and did a picture of London city, but this processes writing and tex tea in Cell not what do rendering in GPU and begins to write it to a frame buffer. Even Cell can generate 3-D scenography high enough without using GPU.

■ How does the front use Cell for expansion of an entertainment element for several years? I felt that there was a hesitation, but did discover the answer?

[Chatani] It is physics operation, simulation, AI as having mentioned above. When a picture improves, unnaturalness is outstanding. I lack it to draw reality to balance with picture quality only by programing the movement that I already abstracted. There is Cell to express a view of the world to be nearer to the natural world. Expression in a game will evolve to a thing of a different level till now from now on.

[Text by Masakazu Honda]
 
Could anyone understand what he was saying about price? I gathered that the PSP didn't follow their previous Playstation pricing plan because it was a different kind of machine, but that the PS3 could follow the same pricing plan for the PS1 and PS2? Anyone have any better insights on it than I did?
 
Mikage said:
I expect mr. one's help.
Nice outsourcing! :LOL:

Mikage said:
This article is Masayuki Chatani (SCEI CTO) Interview.
I translated it already at here so please take a look at it.

Anyway I'll put here the translation of Kutaragi's interview later.
 
Here's my translation of the interview with Ken Kutaragi @ E3 by Masakazu Honda.

e301.gif


http://pc.watch.impress.co.jp/docs/2005/0521/e304.htm
Part 1

Honda: To this day PlayStation have brought changes in gaming for each generation. First it brought real 3D graphics then PS2 reached the entrance to virtual reality. Then, what of gaming will PS3 change?

Kutaragi: PS3 is what we've managed to reach as the product that was thought as the goal when we founded SCEI. We don't manufacture PlayStation to play games, we've been running the company to exploit wonderful power of computers for entertainment. In the first generation we put a 3D graphics chip, in PS2 we put Emotion Engine. PS3 is not a game-oriented architecture. It's not a computer for children. In terms of a computer for entertainment that is our goal, it's like PS1 and PS2 existed just for PS3.

Honda: "Using computer power for fun", "want to create a computer designed for entertainment", these were the words often heard when the first PlayStation emerged. So, the dream you had in those days has materialized this time.

Kutaragi: PC have been a computer as a tool so far. It's only a port of various philosophies from mainframe to PC. Therefore the mainstream moved from desktop PC to note PC when certain performance was reached. In PC of today, both hardware and OS are made for business tools.

However, a computer as a business tool got matured, and then they went to the direction such as Media Center PC etc. that have media playback capability. It only imitates what consumer appliances have been doing already and is not built for entertainment.

In contrast to that, PS3 is a computer created to realize entertainment. Entertainment includes not only games, but also various factors, PS3 is a computer that has become to be able to offer functions useful for all of them.

So, with what kind of approach can we realize it? In the first PlayStation, we had thought how we could bring what SGI did (3D graphics) into homes as entertainment. Likewise, things which are impossible with human power, things only solvable with supercomputers, technology to analyze invisible places in the world - the approach in PS3 is to bring them into homes to use them for entertainment.

Because of it, we allied ourselves with IBM that knows supercomputers, co-developed CELL with Toshiba in the 3-company alliance, and created the new GPU with nVIDIA. Especially we could sympathize with nVIDIA very much, and I and Jen-Hsun (nVIDIA CEO) drew the future roadmap. The entrance of this roadmap is RSX. Those who aren't in the know seem to think it's an off-the-shelf PC GPU, but in reality, they are totally different in their architectures. Including Dr. Kirk (nVIDIA architect), all people at nVIDIA are visionaries actually. Also in that regard we sympathize with each other, and we are in talks to do new thing in the future. OTOH, nVIDIA Shader can exploit past assets as it has compatibility with various shading programs in the PC world.

Honda: After you resigned as Sony corporate VP, it looks you've regained your former attitude, like chasing dreams.

Kutaragi: As a corporate VP you are always required to judge various products you are in charge of. But now, I can concentrate only on PlayStation and can elaborate it. When you have more chances to see the products you'll find our elaboration in many places.

Honda: You used to talk about the concept of CELL or PS3 with grid computing as one of analogies. Since then it's been disclosed what kind of processor CELL actually is. How does the computing model of CELL that has networking functions by itself translate into a game console in future?

Kutaragi: In the next spring, CELL will start to enter homes as the form of PS3. Thought in it there are 7 SPEs, it may be seen only as one hardware from users. But since PS3 has Gigabit Ethernet from day one, you can connect CELLs right away at 1Gbps when you have more CELLs in your home. It can be a home server, or more PS3s, in various styles CELLs in home can connect with one another via network. With 100Mbps bandwidth, they can be connected even through internet.

Honda: Is PS3 itself rigged with such mechanism for CELL computing?

Kutaragi: Of course it'll be implemented in the Cell OS that's running on PS3. As you know CELL has a secure execution layer in the processor level, it has high security even in the case where they are connected through a network. The world where power of CELL connecting with one another through a network - we prepare it properly and it's implemented in PS3.

Honda: Yesterday I interviewed with Robbie Bach of Microsoft. About the difference between XBOX360 and PS3, he said XBOX360 is oriented to integer calculation and SMP which are natural progression in computing power as a general computer, and PS3 is an approach specifically meant for augmenting floating point calcuation. It's the viewpoint like while they respect the choice of PS3, for Microsoft also as a software vendor, XBOX 360 is more friendly.

Kutaragi: I can understand the approach where computing performance is augmented by putting several general-purpose processor cores. But what you can improve by higher integer performance is only general infomation processing application. It has more power as a general-purpose computer, but it doesn't change the level of entertainment. In contrast CELL is designed from day one to generate virtual things and phenomena in a computer.

(I omit Honda's comment about supercomputer and entertainment here)

Honda: What kind of power does Entertainment Computer need?

Kutaragi: The approach where improving computing performance as much as possible and combining GPU with it is just connect a PC with a TV and redesign packaging of a case, that is not new as a concept. XBOX was such a game console in its first generation too. But we want to create the future which was previously impossible by expanding computer entertainment more than ever before. At the press conference we showed the demo of ducks driven by physics simulation, it's just about generating a virtual world in PS3.

For us it's very acceptable that Microsoft invests in this area. But just upping output resolution of a conventional game console and improving graphics power don't expand the world of game consoles as of today. This is only XBOX 1.5 rather than a next-generation XBOX. Rather than replacing what existent game console vendors have been doing with high-performance hardware, I want them to find a totally new field by their own originality. If they do so, we can expand the world of computer entertainment together.

Honda: Though this is very rough point of view, it looks functions and performance required for home appliances are thoroughly analysed for target usage and are implemented very efficiently in silicon as PS3. OTOH XBOX360 looks like a very general and flexible hardware well expected from a PC software vendor.

Kutaragi: It's the culture of SCEI that sticking onto details we implement them one by one. Every part has elaboration and it's reflected in detailed parts of system architectures.

For example, RSX is not a variant of nVIDIA's PC chip. CELL and RSX have close relationship and both can access the main memory and the VRAM transparently. CELL can access the VRAM just like the main memory, and RSX can use the main memory as a frame buffer. They are just separated for the main usage, and do not really have distinction.

This architecture was designed to kill wasteful data copy and calculation between CELL and RSX. RSX can directly refer to a result simulated by CELL and CELL can directly refer to a shape of a thing RSX added shading to (note: CELL and RSX have independent bidirectional bandwidths so there is no contention). It's impossible for shared memory no matter how beautiful rendering and complicated shading shared memory can do.

http://pc.watch.impress.co.jp/docs/2005/0521/e305.htm
Part 2

Honda: It seems PS3 is designed and has the spec that can naturally exist in home as an AV appliance.

Kutaragi: It's of course. Because PlayStation is not a game console. I have never remarked that PlayStation is a game console. These days a display becomes fixed-pixel so there'll be more displays for home use that can output full HD in the real resolution. Thus it's natural move that it has 2 1080p outputs.

Honda: In the aspect of AV entertainment, what function does CELL computing that centers at PS3 offer us?

Kutaragi: Imagine we can realize the world where can easily use supercomputing power in home. CELL can realize it. PS3 and other CELL-embedded machines have the base for CELL computing through network. What's possible with a supercomputer?

For example, we internally call it as "ripening", if you lay a content in a storage server on a network, CELL ripens it when it's not used and improves its quality. For example it can ripen an SD resolution movie to up-convert to an HD movie with more details. Those contents are stored in "CELL Storage" that is a network stroage with Gigabit Ethernet and RAID. We have many plans but will certainly offer CELL Storage.

(Honda's comment: the same kind of upconverting a movie was demonstrated by Intel but they explained it requires a future many-core CPU. CELL will be able to do it and other wonderful things on a home network)

Kutaragi: In future CELL home server will be in home and it'll automatically maintain contents in CELL Storage. With the security function in CELL, you can rip a copyrighted material such as DVD and put it on a storage then can ripen it to be more beautiful.

Honda: When the era of digital contents comes in the mainstream, a home network will be filled with digital data. For example you can't sort digital camera pictures by yourself because they are too many. TV programs and music are like that too. How to maintain directories for those contents and how to search them may be solved by image analysis. Moreover, the part that visualizes results for analysis and search can be navigated plainly with 3D graphics in PS3 as a frontend.

Kutaragi: Don't worry, as it's what I want most, we'll start the development soon after we release PS3. Technologies for information analysis of movie, still picture, and sound have a tremendous number of methods including research projects not well known. With supercomputer power we can apply them in home.

Honda: As a control center of digital media, it's interesting that PS3 has an SD card slot as a default feature. It's a feature not seen in Sony (not SCEI) products, does this represent the open attitude in such an area as premium contents media distribution?

Kutaragi: Indeed there is an image that for Sony products only memory stick and ATRAC are allowed and outside technologies are ignored. But SCEI, and PlayStation, continue to use actively the world standard and what engineers in the world appreciate as the best things. So memory stick and SD card are the same. They are treated as equivalents and we won't go to our own way.

In terms of codec, as CELL has power to do realtime transcoding singlehandedly, it'll be non-significant in which format a movie is stored in a storage. You can use the best technology available in the time.

Honda: Though it must be difficult for you to tell the very price of PS3, will PS3 take the same depreciation model as the one of PS2? For instance PSP was cheaper than most expected.

Kutaragi: PSP was evaluated by many people as inexpensive, but still 24,900 Yen. Its cost model can have a feasible cash flow by the higher in-house development ratio and other factors.

The same thing can be said for PS3, but a far more number of PS3 will be sold if you compare it with PSP. But as I mentioned before PS3 has no consciousness as a game console. It was our goal that we wanted to sell a computer for entertainment with added values.

Probably in this generation, PS3, will be able to be sold even for 200,000 Yen for those who want the power. Those who want it won't judge by the price. Of course if it's the case not many people can enjoy it, but some people may think it's expensive if they think game consoles as the standard. However, PS3 is built as a product overwhelmingly wanted. Car and TV are like that. You can't help wanting it. Even we, who developed it, want it. We created such a product.

(Honda's comment: To complement Kutaragi, apparently SCE told partners that PS3 would be sold under 40,000 Yen. So far PS1 & PS2 were launched at 39,800 Yen so they are not very expensive. But, as PSP was launched at the "final price" that contains no further pricecut, PS3 may launch at 39,800 as the final price without pricecut in the near future. Anyway PS3 will be launched at a price well in the range of a common sense)

Honda: For the last question, can you show me concrete examples of the application of CELL to home appliances?

Kutaragi: In addition to the aspects I mentioned earlier such as image quality and searching digital media, automatically analysing still pictures to optimize it for printing, or when you have more CELLs in home, image quality in TV may be improved somewhere along the line unknown by a user.

Also, CELL Storage is important. Ordinary NAS is enough to store contents simply, but it's not that interesting. We make it analyze movies and sounds, and detect what they are, then add semantics. Though automatically adding semantics to things originally without metadata requires huge computing power, CELL will be the key to the problem.
 
Many thanks for the readable translation. However you look at it, KK's definitely a visionary with his own idea of what the future will be like. I wonder what 'adding semantics' to media will be all about.

Couple of stand-out points.

For example, RSX is not a variant of nVIDIA's PC chip. CELL and RSX have close relationship and both can access the main memory and the VRAM transparently. CELL can access the VRAM just like the main memory, and RSX can use the main memory as a frame buffer. They are just separated for the main usage, and do not really have distinction.
It'll be interesting to see detailed architecture of RSX and how it differs from convetional nVIDIA parts. Interesting the Cell can directly access VRAM according to that too.

But since PS3 has Gigabit Ethernet from day one, you can connect CELLs right away at 1Gbps when you have more CELLs in your home.
Will we be seeing Cell based equipemnt, such as TV, with a Gigabit Ethernet port as well as HDMI port? How well will the software side cope with scaling from day 1? Seems a little far fetched to me. Once DeanoC's got some multithreaded Cell code working we'll have to grill him on whether he thinks exploitation of networked Cells is really feasible this early on in the design.
 
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