It might sound weird but I think playing online and DLC is ruining game sales as we know it.
I'm going to show the old way and then the new way and see if you agree with my observation.
THEN
Guitar Hero- Played all the songs, got good at them and they are fun but getting a little bored playing the same songs over and over again. New GH game is coming out and it has all of these new songs available - Buy new game for $50-$60.
NOW
Guitar Hero/ Rockband - Played all the songs, got good at them and they are fun but getting a little bored playing the same songs over and over agin. New GH game is coming out and it has all of these new songs available - Instead spend $20 for some songs and save some money.
THEN
Need For Speed is out, played all the tracks and tuned all the cars; got some good track times too but getting a little bored playing it all the time. New NFS game is comming out and it has all these new tracks and some new cars - Buy new game for $50- $60
NOW
Need For Speed is out, played all the tracks and tuned all the cars; got some good track times too but getting a little bored playing it all the time. New NFS game is comming out and it has all these new tracks and some new cars -Instead spend $20 on some new tracks/modes/cars and save some money
THEN
FPS - Single Player & Existing Maps/Missions
RPG - Single Player & Existing Maps/Missions
Action Games - Single Player & Existing Maps/Missions
NOW
FPS - Multiplayer & Maps/Gear/Weapons DLC
RPG - Single Player & Maps/Missions DLC
Action Games - Multiplayer & Maps/Missions DLC
Basically what I have seen is that playing online and the ability to add to your game with small monetary purchases has made it extremely easy for people to not buy newer versions of games. I mean if Madden offered the ability to download new rosters and stats would people have that big of a reason to buy a new version of Madden every year? EA has already instituted a "pay to play" so to speak so that used sports games can't play online unless they pay a fee because EA thought they were losing profits from used games (outragous).
What are your thoughts? Have we the consumer sacraficed the oportunity for newer and better content for the sole purpose of getting lesser valuable content at a lesser cost?
Certain franchises are going to sell well because of the name alone, however other titles in my opinion are already suffering because DLC makes existing games worth more then newer games.
I'm going to show the old way and then the new way and see if you agree with my observation.
THEN
Guitar Hero- Played all the songs, got good at them and they are fun but getting a little bored playing the same songs over and over again. New GH game is coming out and it has all of these new songs available - Buy new game for $50-$60.
NOW
Guitar Hero/ Rockband - Played all the songs, got good at them and they are fun but getting a little bored playing the same songs over and over agin. New GH game is coming out and it has all of these new songs available - Instead spend $20 for some songs and save some money.
THEN
Need For Speed is out, played all the tracks and tuned all the cars; got some good track times too but getting a little bored playing it all the time. New NFS game is comming out and it has all these new tracks and some new cars - Buy new game for $50- $60
NOW
Need For Speed is out, played all the tracks and tuned all the cars; got some good track times too but getting a little bored playing it all the time. New NFS game is comming out and it has all these new tracks and some new cars -Instead spend $20 on some new tracks/modes/cars and save some money
THEN
FPS - Single Player & Existing Maps/Missions
RPG - Single Player & Existing Maps/Missions
Action Games - Single Player & Existing Maps/Missions
NOW
FPS - Multiplayer & Maps/Gear/Weapons DLC
RPG - Single Player & Maps/Missions DLC
Action Games - Multiplayer & Maps/Missions DLC
Basically what I have seen is that playing online and the ability to add to your game with small monetary purchases has made it extremely easy for people to not buy newer versions of games. I mean if Madden offered the ability to download new rosters and stats would people have that big of a reason to buy a new version of Madden every year? EA has already instituted a "pay to play" so to speak so that used sports games can't play online unless they pay a fee because EA thought they were losing profits from used games (outragous).
What are your thoughts? Have we the consumer sacraficed the oportunity for newer and better content for the sole purpose of getting lesser valuable content at a lesser cost?
Certain franchises are going to sell well because of the name alone, however other titles in my opinion are already suffering because DLC makes existing games worth more then newer games.