Investigative journalism

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Doomtrooper said:
There is the virtual world and the Real world, I tend to spend alot of time in the the real one...PC's are a hobby not a life for me.

Well, if you have been keeping up with the latest theories of Quantum Mechanics, apparently time is not continuous but rather comes in discrete intervals. (For anyone that is curious, that interval is 6.26e-24 seconds) In between these discrete intervals, no changes can actually take place.

This minimum time interval is known as the "Lorentz-Abraham damping constant of the electron", and also as a "quantum of time".

Of course, the (not so)obvious corollary to this is that the universe may be some sort of huge supercomputer (albeit with an extremely high clock frequency, since 1/(6e-024) ~= 1.6e23 ~= 160 trillion giga-hertz).

So the Real World may actually be another virtual world (though an extremely sophisticated one.) :eek:
 
Actually, I've seen theories (which trash Lorentz for making a hack-job of Maxwell's original equations) that claim time's discrete units are not of uniform size. The number you're mentioning is the average unit quanta of time. Time evidently flows in units that kind of look like compression waves, where the units get shorter and longer very rythmically, almost a sinusoidal progression of sorts.

flf
 
Dave said:
The problem with posting large feature charts from NVIDIA is that not everyone is going to actually READ the article. Some will just skim through it, see the charts and be like, "Oh, that is how it must be. R300 sucks." If you don't believe something to be true at all, don't post the charts. Comment on it, but posting the charts is bad IMO.

It is interesting that you comment on Matrox's FAA. Nobody has really covered it at all. Why? A large reason is that matrox won't even spill the beans (even a little), but frankly I'm surprised on the stunning lack of info on even some of the basics behind the algorithm (not to pat my own back, but to show how sad the coverage is, an article I wrote over a year ago has more info on it than anything I've read to date). Could a review work at it and try to figure out what they are doing? Yup. it takes time and research, but it is possible to come up some good theories on it. <Plug myself time> If you subscribe to InovaPC, watch for such an article in the next few months.</Plug myself time>

Dave;

does this article qualify?

http://www.3dcenter.de/artikel/parhelia_aatest/

no algorithm, but it shows how it works with pics. Use Javascript and the mouse above or near the pics to see the difference between FAA and GF4 4xMSAA
 
Sabastia said:
At any rate sure he is partial......but not any more then some here who claim that they aren’t though.(Chalnoth, Democoder, Reverend to name a few. God knows I will pay for this.)

Defending one company or technology from unsubstantiated or unfair attacks is not the same as being anti-another. I challenge you to go back through my last month or so of posts and find a single overtly negative thing about ATI or the R300.

The irony is, when the R300 was introduced, I consistently praised and defended it. I had a long thread with Chalnoth where I said that pixel shaders of length 160 are "effectively unlimited" for all practical purposes. That is, NVidia's "longer shaders" don't really matter for games. (they might matter for offline rendering)


The fact that I defend Cg, for example, does not make me "pro" NVidia. I personally think NVidia's Cg compiler sucks (currently, very bad code output). However, the PARADIGM of companies creating their own high level languages and optimizing compilers for those languages, I am not against. The CPU industry has dealt with thousands of programming languages and compilers and not imploded. I simply take a broader picture (since I have written optimizing compilers in the past), that high level languages are not "hardware specific" and it is much easier to transform a high level representation to any underlying hardware than it is to transform a low level representation.


I say, let a thousand flowers bloom.
 
Joe DeFuria said:
True, but when you do things like "pre-emptively" defend one company or technology from non existent attacks http://216.180.225.194/~beyond3d/forum/viewtopic.php?t=2088 , it's easy to give some people the impression that are are "anti" one company...

I don't see how you would automatically be anti towards one company no matter how much you praise it's competitors (and i don't see Democoder praising Nvidia religiously either).

Unfortunetly, lately there's been a flood of anti Nvidia people coming to this board.

People that:

- don't read other peoples message
- aren't interesting in anything technical at all. at least not if it's from Nvidia
- constantly say stuff like "if you don't see that Nvidia are evil, then you're either blind or really stupid". For some reason they use a lot of those kind of things while not realizing that they are the one's that are completely out if line. Other popular phrases among these people are "i'm just telling the truth. It's not my problem if people refuses to see it".

So i understand if some people becomes a bit cynical now and then.
But of course, when they do, all hell breaks loose.
 
flf said:
Actually, I've seen theories (which trash Lorentz for making a hack-job of Maxwell's original equations) that claim time's discrete units are not of uniform size. The number you're mentioning is the average unit quanta of time. Time evidently flows in units that kind of look like compression waves, where the units get shorter and longer very rythmically, almost a sinusoidal progression of sorts.

flf

Ahhh, haven't seen any of those theories. Just having a quanta of time at all seems kind of strange to me, i.e. non-causal.

What was the proposed variation +/- from the average quanta time interval?
 
I'll go a little off topic here.

Those that are definitely pro-ATI will label my CineFX article as me being automatically pro-NVIDIA, or worse, anti-ATI.

Those that are interested in 3D technology will probably read my contents with (some) interest and try and see if there's anything new that they don't already know.

The difference between the above two sets of folks, insofar as forums are concerned, is the type of posts they make in forums wrt the article.
 
Not true...read your replies on the article about 75% of them are ..ho hum..Nvidia PR :rolleyes:
I will simply put it to you...you are Biased IMO ...I'm not going to beat around the bush.
If you were truly concerned about 3D technology in a whole there would be more than one IHV interviewed by you
Your own words 'ATI Developer relations sucks' , you only personally used one brand of card so your opinion is not objective as you need to test all products.
You are simply pro-Nvidia as if you were not you would try other cards..which you don't.
Anytime you need some help to come out of the one IHV shell, I'd be glad to try and help out as mentioned before in PM's.
 
Not true...read your replies on the article about 75% of them are ..ho hum..Nvidia PR
I will simply put it to you...you are Biased IMO ...I'm not going to beat around the bush.
If you were truly concerned about 3D technology in a whole there would be more than one IHV interviewed by you
Your own words 'ATI Developer relations sucks' , you only personally used one brand of card so your opinion is not objective as you need to test all products.
You are simply pro-Nvidia as if you were not you would try other cards..which you don't.
Anytime you need some help to come out of the one IHV shell, I'd be glad to try and help out as mentioned before in PM's.

Wee, again with the pot calling the kettle black. Where are your Nvidia contacts DT?
 
DT, whatever you say, dude. If you're intent on proving your stupidity (eg. your constant view of my briefing report as an "interview"), you're entitled to express your opinion.

As for your offer for help, no thanks. I'm told VE is now near the top of the list of websites to get a 9700.

This thread seems to have served its purpose. Mods, if you'll do the honour...
 
The way people sling words like objective and biased around has gotten rather annoying.

Nobody is objective.

Everybody is biased.

The key is maintaining an open mind.
 
GetStuff said:
The way people sling words like objective and biased around has gotten rather annoying.

Nobody is objective.

Everybody is biased.

The key is maintaining an open mind.

Couldn't agree more. Thread cleaned up and closed.
 
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