Shogmaster
Regular
Actually, I'm not that drunk, but I did find my old BLEEM! T shirt I bought at 2000 E3, and got a crazy 'what if' scenario going in my head.
So what do you think, peeps? Is it even possible? I think it might be. Consider:
1. They both use standard DVD-ROMs. X360's drive physically shouldn't have any problems reading PS2 DVDs and CDs.
2. Xenos' "enhenced" 10MB eDRAM could be made to emulate GS's "embedded" 4MB eDRAM. Not sure 32GB/s from GPU core to eDRAM on Xenos is enough to deal with "48.6GB/s bandwidth" that GS's embedded 4MB gives it though. I'm not smart enough to tell if that's comparing apples to oranges.
3. GS's pixel pipeline is simple enough to be emulated easily by the Xenos. Infact, I'm wondering the very nature of the unified shaders on the Xenos might not excel at something like this.
4. The triple core nature of the XeCPU could easily emulate EE's VPs. They are both In Order processors too. Core 0 could emulate the MIPS core, Core 1 could emulate VP0, Core 2 could emulate VP1, etc...
5. 480MB of work RAM should be enough to emulate 32MB of PS2.
6. HDD would be very useful, just as in emulating XBox 1 games with individual game profiles.
Any thoughts? Am I indeed too drunk?
So what do you think, peeps? Is it even possible? I think it might be. Consider:
1. They both use standard DVD-ROMs. X360's drive physically shouldn't have any problems reading PS2 DVDs and CDs.
2. Xenos' "enhenced" 10MB eDRAM could be made to emulate GS's "embedded" 4MB eDRAM. Not sure 32GB/s from GPU core to eDRAM on Xenos is enough to deal with "48.6GB/s bandwidth" that GS's embedded 4MB gives it though. I'm not smart enough to tell if that's comparing apples to oranges.
3. GS's pixel pipeline is simple enough to be emulated easily by the Xenos. Infact, I'm wondering the very nature of the unified shaders on the Xenos might not excel at something like this.
4. The triple core nature of the XeCPU could easily emulate EE's VPs. They are both In Order processors too. Core 0 could emulate the MIPS core, Core 1 could emulate VP0, Core 2 could emulate VP1, etc...
5. 480MB of work RAM should be enough to emulate 32MB of PS2.
6. HDD would be very useful, just as in emulating XBox 1 games with individual game profiles.
Any thoughts? Am I indeed too drunk?
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