Spidermate
Regular
I found something else you all might be interested in.It was back in 2000,though
Incredible details are emerging from SIGGRAPH in Tokyo, where the mega-powerful GScube was demoed to the global technology community for the first time. Our man in Japan brought us a report that detailed a showing by Square, a scene from The Matrix and a view of what could herald a revolutionary new era in entertainment across the board.
"First up, Square demoed at SIGGRAPH yesterday. Attendees saw a quick reel of a female character waking up on a lounger [couch] in a space-craft. The hair has been brute-forced [a CG technique] because so many strands were involved. Everything in the scene had been multi-passed to get the skin and eyes just right. Attendees reckoned Kuturagi-san absolutely loved this."Read that again. Now get a load of this. "Eon showed a concept preview of The Matrix. It was from the scene at the beginning of the movie, the hotel ambush. What we got was a city-top view of an animated figure running and jumping across rooftops, but you couldn't distinguish from the actual film. It was in real-time. It had an interactive camera and they were moving it around."Several other demos were shown, one of which was a flight simulator by Silicon Studio, another was a scene from the movie Antz. 150 fighting characters were seen beating it out, each with 8,000 polys eachWhat we have just outlined is the future of videogaming. Highly placed sources within the industry have been talking for some time about the convergence of movies and games, where players interact with film quality graphics indistinguishable from real life. As reported yesterday, the GScube n a CG development environment powered by the guts of 16 PlayStation 2s n is designed to take is wares to broadband networks.Welcome to the age of e-cinema.How all of this will become possible is unclear. But rest assured that you'll be playing movies in some way, shape or form in the next five years. Just ask Ken Kutaragi. "You can communicate to a new cyber-city," he said in an interview with Newsweek earlier this year. "This will be the ideal home server. Did you see the movie 'The Matrix'? Same interface. Same concept. Starting from next year, you can jack into 'The Matrix'." No-one knew just how right he was…
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Do any one remember the bold print being mentioned at E3 this year and now taking shape as we speak?Sony has already found a way to make movie CGI in real time back in 2000 when PS2 was out.Now they have found a way to combine the two,and all of this was after the GScube 64 not 16 (as in CPU/s and GPU/s).If all goes well,they may just pull it off.
Incredible details are emerging from SIGGRAPH in Tokyo, where the mega-powerful GScube was demoed to the global technology community for the first time. Our man in Japan brought us a report that detailed a showing by Square, a scene from The Matrix and a view of what could herald a revolutionary new era in entertainment across the board.
"First up, Square demoed at SIGGRAPH yesterday. Attendees saw a quick reel of a female character waking up on a lounger [couch] in a space-craft. The hair has been brute-forced [a CG technique] because so many strands were involved. Everything in the scene had been multi-passed to get the skin and eyes just right. Attendees reckoned Kuturagi-san absolutely loved this."Read that again. Now get a load of this. "Eon showed a concept preview of The Matrix. It was from the scene at the beginning of the movie, the hotel ambush. What we got was a city-top view of an animated figure running and jumping across rooftops, but you couldn't distinguish from the actual film. It was in real-time. It had an interactive camera and they were moving it around."Several other demos were shown, one of which was a flight simulator by Silicon Studio, another was a scene from the movie Antz. 150 fighting characters were seen beating it out, each with 8,000 polys eachWhat we have just outlined is the future of videogaming. Highly placed sources within the industry have been talking for some time about the convergence of movies and games, where players interact with film quality graphics indistinguishable from real life. As reported yesterday, the GScube n a CG development environment powered by the guts of 16 PlayStation 2s n is designed to take is wares to broadband networks.Welcome to the age of e-cinema.How all of this will become possible is unclear. But rest assured that you'll be playing movies in some way, shape or form in the next five years. Just ask Ken Kutaragi. "You can communicate to a new cyber-city," he said in an interview with Newsweek earlier this year. "This will be the ideal home server. Did you see the movie 'The Matrix'? Same interface. Same concept. Starting from next year, you can jack into 'The Matrix'." No-one knew just how right he was…
source
Do any one remember the bold print being mentioned at E3 this year and now taking shape as we speak?Sony has already found a way to make movie CGI in real time back in 2000 when PS2 was out.Now they have found a way to combine the two,and all of this was after the GScube 64 not 16 (as in CPU/s and GPU/s).If all goes well,they may just pull it off.