How much will Insomniac's Spider-Man game sell? *spawn

Discussion in 'Console Industry' started by Xbat, Aug 6, 2018.

?

How many lifetime units do you think Insomniac's Spider-Man game will sell?

Poll closed Sep 7, 2018.
  1. < 2 million

    0 vote(s)
    0.0%
  2. 2-4 million

    21.4%
  3. 4-6 milion

    7.1%
  4. 6-8 million

    21.4%
  5. 8-10 million

    21.4%
  6. 10-12 million

    14.3%
  7. 12-15 million

    7.1%
  8. > 15 million

    0 vote(s)
    0.0%
  9. What the hell's a 'spiderman'?

    7.1%
  1. BRiT

    BRiT (╯°□°)╯
    Moderator Legend Alpha Subscriber

    Joined:
    Feb 7, 2002
    Messages:
    11,056
    Likes Received:
    6,735
    Location:
    Cleveland
    For instance, Life of Black Tiger?
     
  2. djskribbles

    Legend Veteran

    Joined:
    Jan 27, 2007
    Messages:
    5,248
    Likes Received:
    653
    Aquamarine in response to spidey numbers:
    Benji:
    Starting to think >10M easy.

    edit: Benji in response to 20M+ being possible:
    Note he is a retail insider in the US AFAIK, so take that with a pinch of salt. But still. :eek:

    Needless to say, this was a very good time to release a Spider-Man game. The popularity is at a high point, and there hasn't been a good Spider-Man game in over a decade.
     
    #122 djskribbles, Sep 18, 2018
    Last edited: Sep 18, 2018
    Shortbread and BRiT like this.
  3. Xbat

    Regular Newcomer

    Joined:
    Jan 31, 2013
    Messages:
    561
    Likes Received:
    259
    Location:
    A farm in the middle of nowhere
    Sony must be super happy with there exclusives and the narrative it's building leading into next gen.
     
  4. Shifty Geezer

    Shifty Geezer uber-Troll!
    Moderator Legend

    Joined:
    Dec 7, 2004
    Messages:
    39,354
    Likes Received:
    9,333
    Location:
    Under my bridge
    I don't doubt 15+ million, but at the same time, I think that's something no-one can predict unless it's sold 8 million already. You need sales over time, and there's no way of knowing how long a game will remain popular for. Just look at GTAV! It all depends how front-loaded the sales are. But, comparison to other games should point to a degree of probability - there's nothing about Spider-Man to suggest sales will nose-dive or happen any differently to other titles. As long as nothing new comes along to displace interest.
     
  5. Tkumpathenurpahl

    Regular Newcomer

    Joined:
    Apr 3, 2016
    Messages:
    874
    Likes Received:
    608
    I think you're wrong. It has exactly that appeal. Just as Spider-Man 2 on the PS2/XBox/GCN had that appeal, no matter its score.
     
  6. Silent_Buddha

    Legend

    Joined:
    Mar 13, 2007
    Messages:
    15,409
    Likes Received:
    4,324
    As I mentioned before, as long as the game is good and streamers (and others) genuinely like it, people will pick up on that. And thus 10 million+ was a relative certainty. :)

    I also posted that 15 million was possible albeit unlikely, but it's looking more likely now as long as sales continue and don't somehow drop off the face of the planet.

    The brand and word of mouth a about a fun game combined with a resurgence in core gamers interested in console gaming has easily overcome any consumer skepticism about another potentially bad Spiderman game.

    Also, as I've been saying, while Metacritic is interesting it isn't necessarily a good judge of consumer interest in a game. This is going to become more and more evident if the trend of people using streaming/VODs to judge the quality of a game increase and media reviews start to lose their relevance in the face of people being able to see actual gameplay.

    Regards,
    SB
     
    Shortbread and Tkumpathenurpahl like this.
  7. chris1515

    Veteran Regular

    Joined:
    Jul 24, 2005
    Messages:
    3,153
    Likes Received:
    1,713
    In France



    Italy

     
  8. chris1515

    Veteran Regular

    Joined:
    Jul 24, 2005
    Messages:
    3,153
    Likes Received:
    1,713
    [​IMG]

    Football player playing Spiderman
     
    ultragpu and Shortbread like this.
  9. Shifty Geezer

    Shifty Geezer uber-Troll!
    Moderator Legend

    Joined:
    Dec 7, 2004
    Messages:
    39,354
    Likes Received:
    9,333
    Location:
    Under my bridge
    Makes a change from Fortnite!
     
  10. DSoup

    DSoup meh
    Legend Veteran Subscriber

    Joined:
    Nov 23, 2007
    Messages:
    10,398
    Likes Received:
    5,158
    Location:
    London, UK
    Like a European footballer would play any game lacking a dive move? :runaway: Indeed, in terms of 'evasion', Spider-Man could learn a lot from footballers.
     
  11. bgroovy

    Regular Newcomer

    Joined:
    Oct 15, 2014
    Messages:
    468
    Likes Received:
    330
    That's not what you said when I predicted 15m earlier in this thread.
     
    DSoup likes this.
  12. Shifty Geezer

    Shifty Geezer uber-Troll!
    Moderator Legend

    Joined:
    Dec 7, 2004
    Messages:
    39,354
    Likes Received:
    9,333
    Location:
    Under my bridge
    You said it'd make it 15 million easy and those who doubted were off their rocker. That was a suggestion based on very little evidence. I've said 15 million is a definite possibility* based on the evidence we now have but it'd still be an incredible achievement, far more than other super-popular games have sold, and there's still no way of being sure (certainly not the absolute certainty you present) because we've no idea what the long-term development will be.

    I've not changed position. 15+ million is possible, but far from easy or a shoe-in.

    * It would have been clearer if my remark had been "I don't doubt 15+ million is possible", but the rest of the post shows I'm talking about possibility and not sales prediction, like everyone else posting big numbers at the moment.
     
  13. chris1515

    Veteran Regular

    Joined:
    Jul 24, 2005
    Messages:
    3,153
    Likes Received:
    1,713
    Impressive second week for Spiderman in Japan knowing the game was sold out in. nearly all shop(96% of the stock was sold) media create told digital version salea was higher than other title in Japan.

    UK and Japan it is more than 500k of physical sales in two weeks

    And it seems it will beat God of War first month sales in US:

    https://www.resetera.com/posts/12856425/
     
    Recop likes this.
  14. ultragpu

    Legend Veteran

    Joined:
    Apr 21, 2004
    Messages:
    5,062
    Likes Received:
    1,339
    Location:
    Australia
    Shortbread, Recop, DSoup and 2 others like this.
  15. Jupiter

    Veteran Newcomer

    Joined:
    Feb 24, 2015
    Messages:
    1,344
    Likes Received:
    875
  16. chris1515

    Veteran Regular

    Joined:
    Jul 24, 2005
    Messages:
    3,153
    Likes Received:
    1,713
    #136 chris1515, Sep 20, 2018
    Last edited: Sep 20, 2018
    ultragpu and Shortbread like this.
  17. ultragpu

    Legend Veteran

    Joined:
    Apr 21, 2004
    Messages:
    5,062
    Likes Received:
    1,339
    Location:
    Australia
    With great sales comes great responsibility :), a new Ratchet & Clank should be green lit now and with a sizable budget.
     
  18. Recop

    Veteran Newcomer

    Joined:
    Aug 28, 2015
    Messages:
    1,230
    Likes Received:
    576
    It's completely deserved. Insomniacs really put a lot of work in that game.
     
    Shortbread likes this.
  19. Shortbread

    Shortbread Island Hopper
    Veteran

    Joined:
    Jul 1, 2013
    Messages:
    3,235
    Likes Received:
    1,328
    https://www.resetera.com/posts/12877513/
    I'm guessing Spider-Man sold more than 5 million copies in two weeks, beating God of War record of a month. Insane numbers...
     
  20. MrFox

    MrFox Deludedly Fantastic
    Legend Veteran

    Joined:
    Jan 7, 2012
    Messages:
    5,027
    Likes Received:
    3,296
    I'm really hoping for a new ratchet game, but chances are it will be a remake of Going Commando, then Up your Arsenal.
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...