Hi
I recently had to perform clipping in software, when I realized that this task which I usually take for granted is not so trivial. So this made me curious, how is it done in hardware? What algorithm is used?
What puzzled me the most is how to clip against the near plane in proj-coord space?
Thanks
I recently had to perform clipping in software, when I realized that this task which I usually take for granted is not so trivial. So this made me curious, how is it done in hardware? What algorithm is used?
What puzzled me the most is how to clip against the near plane in proj-coord space?
Thanks