Unknown Soldier
Veteran
They made some changes in the face anatomy in the sequel. I prefer the original facial anatomyIdk, she looks like her face model
Just without makeup, which makes sense imo.
Well this is a game. No need to be ULTRA realisticOr maybe because she's older and slightly more muscular. I have no issues with her face. People's features change as you get over. People make so much hoohaa over crap. I look nothing like I did when I was a teen, when I was in my twenties.
Well the first game built itself as ultra realistic imo. The baby looked real, the people looked real enough. Only issues I did have with the first game was Aloy's hair which seemed to floated more often than it should have in real life and looks like it might have carried over to HFW. Also her 6 year old self that fell into the cave looked plastic when she was wet. I wasn't too bothered about Aloy only having a single expression on her face, it's a bad world she grew up in and nothing to smile about. Looks like in HFW, she might have a few more.Well this is a game. No need to be ULTRA realistic
Hey I am not making that much of a fuss about it. I just said that I liked her original facial anatomy more. Its not like I am pissing on the game nowWell the first game built itself as ultra realistic imo. The baby looked real, the people looked real enough. Only issues I did have with the first game was Aloy's hair which seemed to floated more often than it should have in real life and looks like it might have carried over to HFW. Also her 6 year old self that fell into the cave looked plastic when she was wet. I wasn't too bothered about Aloy only having a single expression on her face, it's a bad world she grew up in and nothing to smile about. Looks like in HFW, she might have a few more.
Anyway, how about enjoying what the developers have put out instead on projecting frustrations that the main character doesn't look like you would want her to look like.
I had the same issue with people hating on The Last of Us Part 2 because they showed Abby's viewpoint. A lot of people said they would have just ended the game with Ellie killing Abby in the cinema. I appreciate that ND wanted to provide a different viewpoint to the game and did so masterfully.
Anyway, back to HFW. My theory on Tilda(Carrie-Anne Moss' character). I think she a clone of Dr. Elisabet Sobeck that was released years ahead. Aloy wouldn't be the only Dr. Elisabet Sobeck clone as Gaia would have access to Dr. Elisabet Sobeck's DNA to create a number of clones and they would have been released to try and repair Gaia. Of course it seems they all failed and Aloy(and possibly Tilda) are the current versions that are still alive. I am really interested to learn what Tilda brings to the story.
Remember HZD is based 1000 years after Dr. Elisabet Sobeck was alive so I think there must have been other clones released from All-Mother in the past and Aloy is most likely Dr. Elisabet Sobeck version 42 or something like that.
Splitting hairs here but I wouldn't call HZD 'ultra real'. It's more 'hyper real' if we use the terms correctly. i.e. it wasn't going for photorealism the way, say, RDR2 was. It was going for a hyper real look where everything looks 'realistic' but turned up to 100, for that 'real but not REAL REAL' look that HZD needs to keep things interesting.Well the first game built itself as ultra realistic imo. The baby looked real, the people looked real enough. Only issues I did have with the first game was Aloy's hair which seemed to floated more often than it should have in real life and looks like it might have carried over to HFW. Also her 6 year old self that fell into the cave looked plastic when she was wet. I wasn't too bothered about Aloy only having a single expression on her face, it's a bad world she grew up in and nothing to smile about. Looks like in HFW, she might have a few more.
Anyway, how about enjoying what the developers have put out instead on projecting frustrations that the main character doesn't look like you would want her to look like.
I had the same issue with people hating on The Last of Us Part 2 because they showed Abby's viewpoint. A lot of people said they would have just ended the game with Ellie killing Abby in the cinema. I appreciate that ND wanted to provide a different viewpoint to the game and did so masterfully.
Anyway, back to HFW. My theory on Tilda(Carrie-Anne Moss' character). I think she a clone of Dr. Elisabet Sobeck that was released years ahead. Aloy wouldn't be the only Dr. Elisabet Sobeck clone as Gaia would have access to Dr. Elisabet Sobeck's DNA to create a number of clones and they would have been released to try and repair Gaia. Of course it seems they all failed and Aloy(and possibly Tilda) are the current versions that are still alive. I am really interested to learn what Tilda brings to the story.
Remember HZD is based 1000 years after Dr. Elisabet Sobeck was alive so I think there must have been other clones released from All-Mother in the past and Aloy is most likely Dr. Elisabet Sobeck version 42 or something like that.
In that picture she looks like she received the Kardashian's photomode airbrush treatment.
But here...
The same with Uncharted, Days Gone and, Gears of War and a bunch of other third party games. There is tremendous use of facets of real life in faces, body models and animation but they deviate in key ways to achieve a particular atheistic. It's actually really clever because games all look like a 'version of real' but yet don't all end up looking the same.Splitting hairs here but I wouldn't call HZD 'ultra real'. It's more 'hyper real' if we use the terms correctly. i.e. it wasn't going for photorealism the way, say, RDR2 was. It was going for a hyper real look where everything looks 'realistic' but turned up to 100, for that 'real but not REAL REAL' look that HZD needs to keep things interesting.
"its like jump from Assasins Creed 1 to 2" I'm hyped as its what I hoped for