Oh, I just found some old discussion from 2006 with ERP talking about the Gamecube having only an 8 stage combiner here and someone asking what would be possible if it was upgraded to 16 stages here. I thought that talk about 16 stage combiner sounded familiar. Although I probably under the impression that the x number stage combiner equals how many layers of textures. Let's forget what it means to have 16 stages and think about this -- could it be that they just gave away a small leak about another mystery to the Wii's GPU? That is assuming what ERP said back then about 8 stages being correct. It certainly isn't a mind-blowing upgrade, but still an upgrade never the less.
AFAIK, the GCN'S first draft had an 8 stage combiner, but the first revision (introduced before the launch) introduced the 16 stages.