I am not confused as to why. They are indeed "capitalizing" on the Halo hype. That being said, by focusing on Halo only, the more important question as to why Halo and other games are doing this and how it reflects on the HD era of gaming is being ignored. Again, I appreciate that the timing and stature of Halo itself, would make it the primary focus of discussion, but losing sight of the greater context takes away from any meaningful discussion.
I'd like game journalists to ask that of MS themselves, certainly. But as we both know, game journalism can seem like game catalogues sometime, it's not exactly hardcore investigative journalism.
Are you saying that you are only interested in why Bungie decided to do this? You don't care about the decisions that other devs made, regardless of when?
Uh...no (as I've said many times) - how the heck are you getting that from my post?
I've made posts in the upscaling thread inquiring about games that I believe are upscaled before Halo3, I've been interested in the true resolutions of console games due to the secritive nature of console developers/publishers, but also because some games that upscale are readily apparent to me and I couldn't understand how others couldn't see it. Quaz just provided the definitive proof.
Halo3 is being discussed here because:
1) It's a popular and new game - in fact, it's the most popular game of its type in history. Most of my posts are responses to responses, and trying to clarify (continually, sadly) my position.
2) Its a Halo3 thread.
3) The issue has gotten mainstream media attention, unlike other upsampling games. I've explained why I think this is, and why I believe it's par for the course.
4) I'm playing the game extensively. I'm not playing TR:Legend or Tony Hawk.
5) As a flagship title released nearly two years into the 360's lifespan, people will be less forgiving than a title at launch where shortcuts are more understandable due to the environment being so new to many programmers. Especially considering this is a first-party title and Bungie have no doubt had very close contact with the 360 engineers and programmers for some time.