GroundWiz RTS (Real-Time Shaders) is a set of procedural shaders for rendering nature in real-time applications. GroundWiz RTS is optimized for parallel computing using multiple CPUs and GPU shaders to achieve real-time performance. GroundWiz RTS consists of Planter and Terrain Map.
This application showcases GroundWiz RTS (Real-Time Shaders) technology. At minimum, DirectX 9 compatible graphics cards are required. If DirectX 11 is available, terrain rendering will also use displacement, tessellation and higher detail ground surface.
Planter uses graphics card (GPU) to speed up procedural planting (shader version 3.0 and higher). On the other hand, GPU shaders are also used to display planted instances: with the use of proper LODs (level of detail objects), it is possible to show many hundreds of thousands of objects in real-time.