green.pixel
Veteran
Doesn't matter if it's AMD or Nvidia. Thanks in advance!
Intel, Nvidia, and AMD have supported 4K@60Hz with RGB 24bits for years over DisplayPort.Doesn't matter if it's AMD or Nvidia. Thanks in advance!
Intel, Nvidia, and AMD have supported 4K@60Hz with RGB 24bits for years over DisplayPort.
You need to be more specific.
Some searching got me to >this< page, which indicates that AMD will be bringing 4K@60Hz 4:4:4 to the RX480/470 cards in a driver update soon.
But if you need a card ASAP then the GTX 1060 supports it.
It's for HTPC duties over HDMI. This slide says it supports 4:2:2 at 4k over HDMI.
Yeah, although they can also increase compression ratios for certain sources (anime). Doesn't necessarily help output to a display, but if you start with 10/12 bit you might as well send it.What are the advantages of 10 and 12 bit output, reduced banding?
Yes, in theory. But you'd need source data that has it. And a GPU that willing to send it. (Nvidia at some point only allowed this for Quadros.)What are the advantages of 10 and 12 bit output, reduced banding?
Yes, in theory. But you'd need source data that has it. And a GPU that willing to send it. (Nvidia at some point only allowed this for Quadros.)
And since you're talking 4K at 60Hz: 10 or 12 bit requires 25% or 50% more BW. I'm not sure HDMI 2.0 has enough BW to even support that.
Keep in mind that all of this stuff is encoded 4:2:2 or 4:2:0 to begin with. No consumer content is coming at 4:4:4. Full subsampling is only used for mastering and for desktop work, as the latter requires sub pixel precision for text.So that basically means that for UHD HDR BluRay or streaming with Dolby Vision or HDR10 currently there is no PC card that support them over HDMI?
And what's the situation with Intel's integrated gpus, are there any that can output 8bit 4k 60Hz 4:4:4?
Keep in mind that all of this stuff is encoded 4:2:2 or 4:2:0 to begin with. No consumer content is coming at 4:4:4. Full subsampling is only used for mastering and for desktop work, as the latter requires sub pixel precision for text.