DX10.1 looks like are talking something like scheduling.
I can understand that generally from a general processor point of view.
But general processor hw pipeline is short, so the schedule is mainly os's task.
GPU pipeline is very long. may suffer longer latency. Any thoughts or ideas?
I can understand that generally from a general processor point of view.
But general processor hw pipeline is short, so the schedule is mainly os's task.
GPU pipeline is very long. may suffer longer latency. Any thoughts or ideas?